
With Live2D VR Girls, you can experience VR experience with lively animated characters by Live2D. It is a game aimed at telling the charm of character expression with two scenarios and easy operation.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Japanese**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its cute enough for a tech demo.
that's a new record
ну и хуйн))))
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
это пиздато я хочу ещё
いいゾ~これ。 この作品の出来が素晴らしすぎて涙がで、出ますよ…。 このアニメーションでエ〇ゲーを作ってくれたら王道を逝く素晴らしい作品間違いなし。 ユイちゃん可愛スギィ!
The environments look pretty high quality for a cell-shaded anime style aesthetic, and really made me feel like I was in them. The girls are much simpler in textures, but high enough poly count to still have appeal. But gameplay/story was really short. In both cases just look at a certain area that has the item the girl is looking for. and that's it. finished. if you pick the wrong areas you get some different dialogue. I didn't actually get up from my desk and move around, but it seemed like you could potentially walk around the environments if you have space. there's no controller support either, just look at something for long enough to trigger it. so it is a tech demo, and the visuals are the best part. Something for devs to run with i guess. But as there's reviews from almost 10 years ago, i doubt anything is happening with it.
I hope it improves.
fackin goated mate
Best game i have ever played i started crying because it was so beautiful
别把它当成游戏,这仅仅是一种技术展示,我们在此看到的角色3d面部实际上是由多个2d平面贴图(无顶点)拼在一起组合,根据摄像机运动来调整贴图坐标和旋转视角。我不知道这项技术究竟遇到了多大障碍导致项目被停止,但我认为这个技术所能表现的视觉潜力还是有的,尽管现在动画3d模型已经很完善了,但我仍然认为这项技术应该也有它的用武之地。例如极低的性能消耗,可用于移动端设备的复杂场景应用。无需像3d模型那样通过顶点来调整满足特定镜头透视表现,这项技术可以完美复刻堪比手绘般的效果。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.