
lil' Sherman is a 3rd person action tower defense RPG that takes place in a stylized WW2/Alt-Universe.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
What more can I say, awesome casual fun blowing things up!
This is such a great game! If you like tower defense, shooters, tanks, explosions and a bit of strategy then this game is for you. It has its challenging moments like trying to balance driving a tank with building guns and defenses for your base and saving up resources to improve your tank but it quickly becomes very addictive and fun. With a skill tree, tank upgrades such as armour and various guns and cannon there are lots of options to explore. I have to admit that my favorite part of the game is failing a level and being yelled at by my commanding officer. The graphics are excellent in a cartoon fun sort of way, the music is catchy and upbeat. The Dev's are a lovely bunch who have poured a lot of passion into the game and it really shows in their attention to detail and gameplay. 10/10
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
It's a battle to get the materials and resources to expand your skill tree. The fast pace of oncoming waves makes battles challenging and all the more rewarding as victories are earned. The game is hard but fun and good!
戦車を操作しタレットを配置しながら戦闘し陣地を守るタワーディフェンスゲーム。 英語だが感覚的に遊べる(プレイ中にIを押すとキーが出る 操作は簡単だが、結構忙しくてやりがいがある。 ただし、ゲームのボリュームが少ないので、慣れて楽しくなってきたころには終わるのが残念。 作戦中にアイテム回収やタレットを配置しないといけないのだが、ウェーブ間のインターバルがないので余裕がない。タレット配置のシステムが悪くてゲームバランスを崩している。 敵の残骸や味方タレットでスタックしたり荒ぶるのもツライ。 お値段並には遊べると思う
It is a simple game but has a good challenge and hits the right balance between being relaxing but still requiring some good gaming strategy. Art style is fun. My only major gripe is that there isn't good feedback for when you get shot. Should add some camera shake or something because it's kind of hard to know if you are in the danger zone sometimes. For the price this is an easy recommendation from me. You can easily kill a few weekends with this and return time and again for some casual fun.
Ну эта игра подойдет тем кто помнит старые танчики в 2Д оформлении из 1990. Ставлю 7 из 10 Взорваных Шерманов, так как тут не правдоподобные модели Шерманов. КРЯ
All I can say really is that this one took my by surprise. I reminds me almost of those games one would play in computer class. The gameplay isn't as bad as others make it out to be at least for me. I was able to grasp it easily enough between upgrading my skill tree and switching between the different turrets in the game. I can say with certainty the fun is in the endless mode. I feel like the lil campaign is there to get you used to the game with its 4 maps. Don't feel bad about the second level if it starts to kick you in the butt often, it's much easier for the last 2 levels. Endless mode is where you get to have fun just wrecking other tanks and trying to outlast the enemy. Although I received the title for free, I can say whole heartedly I would have paid the original price had it been recommended before.
lil' Sherman is a low poly hybrid third person vehicle shooter and tower defense game. Gameplay consists of driving a "chibi" miniature tank around, shooting at waves of enemies, and building towers. Refreshingly, there's a nice upgrade path for various parts of your tank and so on. This really does seem like a genuine attempt to make a game, and thus deserves a fairly in-depth review. Along with the welcome upgrade path, you've got a decent array of towers you can choose from, and most importantly the way the tank handles is pretty good, making the game somewhat fun to play... something often overlooked by amateur developers. Overall the game seems like it should have some potential, but there's flaws, too, deep enough that they prevented this from being the slam dunk it might have been. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. This is most certainly one of the things that discouraged gamers. The low poly graphics look like a throwback, and yet strangely cartoony enough that this looks like a mobile app. PC gamers enjoy neither. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes this might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. If the game had been made to look like a PC game, the general public reception would have been a very different story. Or perhaps this is just a case of a developer accidentally launching on Steam after getting it confused with Google Play... I can tell you, this happens far too often, to the point it's embarrassing for the amateur game developer "indie" movement. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 4 players. That's right, only 4. This is a pitiful enough number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam, the overwhelming lack of interest in the game is remarkable, but also to be expected. This complete and utter rejection of the game from gamers should be a keen information point for anyone considering buying shovelware like this. Gamers just didn't take this seriously, and for good reason. On the less ethical, and somewhat disappointing side, we can see the developer is trying to use Steam to advertise and push the sale of speculative NFTs... this absolutely isn't okay, especially given Valve's zero tolerance policy on NFTs... the only thing keeping this on Steam is the lack of direct NFT integration into the game. It's disappointing when developers incinerate all community goodwill by behaving in a shady manner, and this very likely has influenced the general public response to the game and overall rejection as SteamDB demonstrates. lil' Sherman is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. If you want a good action tower defense, once more the old stalwarts, the Sanctum series and the Orcs Must Die series are vastly superior to this, so do check them out.
A cute hardcore tower defense game. Yeah, the UI may need some work, but when you figure it out (takes 10-20 minutes approximately), you begin having fun. Voice acting is just great. PRIVAAATE!
Awesome wave defender! This game can be very stressfull, but in a good way :D Amazing tank physics! Always keep your eyes on the tank. It can do some crazy filps
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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