
Embark on an over-the-top, modern-day pirate adventure with an ex-yakuza, now pirate captain & his crew. Engage in exhilarating combat on land and sea in the hunt for lost memories and treasure.
Most likely between $6.4M and $18.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 88% | approximately $10.6M |
| PlayStation | $74.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $39.94 on Steam · China (−33%). Compare 15 prices in 14 markets →
Reviews
Themes across 988 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Goro Majima crashed into my house with his pirate ship and told me to 100% this game or else he'd plunder my booty with his blunderbuss
Незабываемое приключение. Вагима секси
I have only played some of Yakuza 0 before jumping into this so don't mind me. Majima has always been the one reason I wanted to get into the Yakuza series. He is extremely charismatic and wacky so the fact he got such a ridiculous spin-off game for himself was no surprise to me (at least from an outsider's POV). I don't generally like pirate themed stuff but I enjoyed those aspects in this one. Ship battles, recruiting people and treasure hunting was really fun (although I wish islands were more free to explore rather than dungeon-like). Despite everything else that happens in the game I found the main plot the most ridiculous of it all even though they were trying to play it to be serious... I didn't like it at all and just wanted to keep exploring and wandering Honolulu. Lol I had tooons of fun with the side stuff! If it wasn't for the main plot I would have rated this higher. This game made me want to try mainline Yakuza again and spend more time with Majima.... and I guess Kiryu
Majima's weird pirate adventure is fun BUT are the waters it's treading deep or shallow? PROS: ★ Pirate's Coliseum. It's underground coliseum but for your ship and your crew. Highlight of the game and hella' fun. ★ Hawaii's Honolulu hub recycle BUT it is a big place to explore. Also, almost all minigames from 8 are present which is another highlight of the game (i.e. dragon kart, perv pictorial, food delivery, etc) + Substories are still really fun, memorable, and did I mention fun? Well, almost all of them are but I forgot how good these substories are. There's even a dedicated dating one for your first m8 and it's funny as ♥♥♥♥. + Character Customization - one of the few modern addition that I can get behind to. Introduced in Gaiden and as far as I know, should stay on the upcoming games. Why didn't I rush the Luffy outfit was beyond my understanding. + Works well on my rig and with the deck HIT OR MISS: ? Seafaring Elements are a mixed bag of pros and cons: *arcade-y and janky *no upgrades to ship speed throughout the game *camera angle is way off and you can't see much in both seafaring cameras * no real exploration in sea; instead, game shows key points / areas in map for you to go to * deck exploration was actually really good though; you can basically do anything you can do on land while not in combat. (i.e. camera selfies, talking to crew, and you have added captain functions like hosting a feast, giving gifts to crew, mini farming) You can't jump out into the open water though ? weakest story of the franchise and thought in the beginning that it was a character assassination for Majima. Rushed through the story after exploring all that the game offers. That said, after finishing the game, the ending was tacky BUT was the reason the story went from a CON and into the HIT OR MISS section. Last bit before the epilogue became a literal Filipino classic lol but you can tell Majima will really do those things. ? The pirate land hub didn't have anything fun in it except for the Pirate's Coliseum ? Melee combat was meh: You had two choices, classic majima and pirate majima which has different movesets. Classic majima is always welcome BUT they could've done more with the pirate moveset. Feels off sometimes and I just end up switching to classic anyways because it's the better choice to kill mobs. CONS: - Relationship dialogue while exploring the open world is just white noise. I know it's meant to deepen their relation ship but it's extremely boring ♥♥♥♥. Guaranteed everyone skipped this. - Phone menu is just part of the main menu lol. I don't get it, why didn't they just put the phone menu features inside the main menu? - Color grading is WAY off. Makes everything look like plastic or against the light. I think it also has this problem in Kiwami 3. - Grenadier enemy crew stun locks and steam rolls your boarding party. - sound design was cheap for LAD: Pirates especially for the sword sound effects lol. Game is fun as hell BUT if you're looking for a character progression for Majima inside the Yakuza universe, you're looking at the wrong game. Fun is all that LAD: Pirates has to offer for Yakuza fans. Barely got in BUT I have to recommend LAD:Pirates, preferably on sale, especially if you've played Yakuza Infinite Wealth since you've explored half the game already. 2.5/5
玩了这么多部如龙 最无聊也是唯一没有通关的一部 地图照搬了正作的夏威夷 几个小岛也是素材服用的简陋贴图 玩法上乏善可陈 基本没什么新意 各种刷刷刷 新出的海战玩起来宛如4399 得亏是打骨折入的 否则真血亏
One of the best pirate games there is, specially because how silly it is. What's not to love about a 60 year old anmesiac LARPing as a pirate in the Year of Our Lord 2024? For some reason, RGGS gave us something better than any AAAA game.
Overall a big disappointment for me coming from one of my favorite game series. It's a shame because I actually liked a lot of this game, the combat is really fun and the ship system had potential but overall felt underbaked. The big problems with this game are the instability and performance. I crashed about 2-3 hours into literally every play session I had, and none of the settings I changed or programs I uninstalled helped. The game also looks TERRIBLE compared to Infinite Wealth and other recent LaD titles, the lighting and saturation is absolutely screwed. As for the crashes, I couldn't even finish the ♥♥♥♥♥♥♥ game because the final sequence is so long and crashed several times. I had to watch the final cutscenes on youtube. Overall between this and K3, RGG is having a string of really disappointing showings that I really hope will be rectified in Stranger Than Heaven, but at this point, I'm not confident.
ЭТО ПРОСТО АХ*ЕННО.😱✌ ну типы-японцы смешали 4-ю часть ассассина (в плане кораблей), добавили элементы из небезызвестной серии игр Yakuza (битэмап боёвка, сабстори, прочие активности), катание на ГИРОСКУТЕРЕ (тут он называется иначе, вроде окакмобиль хз не играл). я, наиграв 25ч, тупо не могу зацепиться за что-то конкретное в этой игре, пока прохожу: то со всяких бандосов встряхиваю по 2,5к вечнозеленных, то лутаю рандом острова, получая ЭКСПу и деньги, то прост катаюсь на топовом эщкеремобиле1489 и кидаю алохи/саламы прохожим людям.🙉 =НЕЗАБЫВАЕМЫЙ ОПЫТ=
While i do love to play as Majima again, and this game not being necessarily the worst game ive ever played i aknowledge that this game has alot of issues and i for one cannot take this game seriously as a entry in the Yakuza franchise. Aside from the RGG classic of reusing maps(this time hawaii and all its minigames) Pirate Yakuza presents itself as a Shonen whimsy fairy tale-esque story. While Yakuza has had supernatural elements in its past, it was never something incorporated in the main story which created this cool contrast between serious crime drama and goofy side content. Pirate Yakuza story feels like THE SIDE CONTENT STORY OF A YAKUZA GAME! It has very goofy elements and plots, including the supernatural, fantasy pirate culture in 2026, and nonsensical stuff. Seriously this game feels like a fever dream. I wont deny its fun in some aspects. This is probably the best iteration of the Mad dog of shimano style we got and i personally enjoy it. Sea dog style is mainly to kill a bunch of enemies which comes up often due to the horde nature of some fights in this game. The game just like gaiden is a bit short which is not inherently a issue however, it again glaringly uses its side content as main story forcing it down our throats to pad out the game since it doesnt have enough quality content in the main story. Again another obscure crime-den coliseum has a heavy role in the story! If you turn your brain off and disconnect this game from the rest of the series you can certainly enjoy this game, me personally i just dislike how whimsical it got since the yakuza series has always been grounded and used whimsy usually exclusively to combat elements and not the whole story. Underbaked game for sure but again i do like playing as Majima just wish it was a more well-crafted game.
The best pirate game I've played period. This is what a videogame should be in the late 2020s. Lots of interesting side quests, great characters, not too focused on ridiculous graphic nonsense but looking decent. Great music, tons of extra content, minigames galore, even in-game emulation, engaging gameplay, easy to pick up, satifying at every button press. It's not a huge open world, but the map is big enough to feel like a whole archipielago with dozens of treasures hidden here and there. This proves games don't need to have ridiculous filler, just good side quests and content in a normal map. I became a fan of the Yakuza series automatically with this one, now I'm decided on playing the earlier games.