
A story about the Noctarian, a race whose nightmares become reality. Small choices made by Neml, a girl staying home alone, shape the fate of the world. The player does only one thing: rewrite the letter sent to Neml. An AI interprets the letter, changing Neml’s actions and the story’s outcome.
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Genre: Short Narrative Adventure
Estimated Play Time: ~1 hour
A story about the Noctarian, a race whose nightmares become reality.
Two girls, Neml and Nina, live quietly together.
One day, Nina is forced to leave home on urgent business, leaving Neml behind with a single letter.
While staying home alone, Neml encounters a series of unexpected troubles.
Shy and unfamiliar with the outside world, the only thing Neml can rely on
are the words written in the letter Nina left behind.
The choices she makes by following that letter will eventually shape not only her own fate,
but the future of the world itself.
The player can perform only one action.
Rewrite the contents of the letter left for Neml.
Using character dialogue, highlighted key lines,
and objects or situations shown in the background as clues,
the player freely writes what should be conveyed to Neml in plain text.
An AI interprets the contents of the letter, altering Neml’s actions, decisions,
and the direction of the story.
At times, Neml may lose her life and the story will rewind to the beginning.
By rewriting the letter each time, the player can avoid past mistakes and reach different endings.
Genres
Stats
Languages: English, Japanese, Simplified Chinese
Reviews
An interesting idea for a game that is poorly executed. The premise is that at the start of the game you must write a letter; each ending will teach you what to add to the letter to keep Neml safe. However, the premise is poorly done, first by the awful AI art. The character sprites have little variation; the backgrounds are awful and boring. But even that is just a small annoyance, since I know not everyone can afford an artist. But it's not the only problem. The game is held back by the writing, likely due to poor translations and also because the original script was also probably pretty poorly made. At best, dialogue is boring; at worst, it's confusing. The biggest issue is unfortunately its main feature. The advertised use of AI (Gemini) implies to people that this game is very open to exploration. It is not. You must click the button in the top right to "Look around," then use those items. It is as strict as a typical point-and-click adventure puzzle game. Only instead of clicking on the items or picking from some choices of dialogue, you have to try and figure it out on your own. And not in a fun puzzle way. I mean retyping a letter over and over because you are told it doesn't work, or sitting through a whole story only to realize the edits you did to the letter didn't change anything. For example, telling her to lock the door and hide in the attic if someone comes is accepted; however, it just leads to the default ending. If you are going to make the endings require these specific choices and actions to get them, why not make this a typical click-and-choose adventure? All Gemini does is basically check you used correct buzzwords and allows you to progress to the next ending. This game could have easily been made without the dependence on AI. And at least then you could have the freedom to play a subpar adventure game without loading screens, Wi-Fi or hoping connections to a server aren't under high traffic.
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As much as I didn't want to give a yuri game a negative review, but this is just so bad. This is just a lazy abomination of VN made with AI slop. You could just make this with good old 'if-else', you didn't need to implement Gemini AI or something for this VN to work.
[h1]短い物語を読みたい気分ならオススメ[/h1] 無料だし、ちょっとやってみようかな。 の気持ちのまま一気に実績全解除までプレイできた。 文章の質も短い分、ガッカリすることもなく気持ちよく読み終えられる。 (LGBTQ+のタグに構えたが気にするほどでもなかった) ゲームとしてもAIによる文字列解釈が大変よくできており、 要素が少ないこともあるのだと思うが、キーとなる要素を解釈する揺らぎが許されるせいで、 簡単な文章を書くだけなのに、従来の選択肢から選ぶのとは大きく違うゲームプレイ感覚を得られた。 雑なゲームシステムにショートストーリーが載っているという安いインディー感は全くなく、 短い文章とはいえ、実績のための繰り返しもただ選択肢を選ぶのとは違い作業感がほぼなかった。 (既読のスキップも有効に機能した) せっかくなら本を読むのと違いちゃんとゲームがしたい気持ちを満たすことができる。
⢸⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⡷⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠢⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠈⠑⢦⡀⠀⠀⠀⠀⠀Are you crying son? ⢸⠀⠀⠀⠀⢀⠖⠒⠒⠒⢤⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠙⢦⡀⠀⠀⠀⠀ ⢸⠀⠀⣀⢤⣼⣀⡠⠤⠤⠼⠤⡄⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠙⢄⠀⠀⠀⠀ ⢸⠀⠀⠑⡤⠤⡒⠒⠒⡊⠙⡏⠀⢀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠢⡄⠀ ⢸⠀⠀⠀⠇⠀⣀⣀⣀⣀⢀⠧⠟⠁⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀ ⢸⠀⠀⠀⠸⣀⠀⠀⠈⢉⠟⠓⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⠈⢱⡖⠋⠁⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⣠⢺⠧⢄⣀⠀⠀⣀⣀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⣠⠃⢸⠀⠀⠈⠉⡽⠿⠯⡆⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⣰⠁⠀⢸⠀⠀⠀⠀⠉⠉⠉⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠣⠀⠀⢸⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⠀⢸⠀⢇⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⠀⡌⠀⠈⡆⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⢠⠃⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸ ⢸⠀⠀⠀⠀⢸⠀⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠷
Kabusları gerçeğe dönüşen bir ırk olan Noctarianlar hakkında bir hikaye. Evde yalnız yaşayan Neml adlı bir kızın yaptığı küçük seçimler, dünyanın kaderini şekillendiriyor. Oyuncunun yaptığı tek şey: Neml'e gönderilen mektubu yeniden yazmak. Yapay zeka mektubu yorumlayarak Neml'in eylemlerini ve hikayenin sonucunu değiştiriyor.
简短的百合向视觉小说,比较有特色的是游戏的分支是由写信来决定的(支持中文输入)。 不过由于要ai识别写的信,启动游戏真的要等半天,写完信后也要等ai识别完成。 真结局至少要8周目,大部分提示都挺明显的,不过怎么获取卡斯拉果就几乎没有什么提示([spoiler] 谁能猜到是要带法棍出门啊! [/spoiler]),还有真结局要记得把不需要的部分删了,要不然似乎有bug识别不出来语句。 不断地重复救下来一个又一个人还是有点意思的。 [spoiler] 涅穆尔好可爱,和妮娜贴贴好甜 [/spoiler]
全クリできました、面白かった。 AIの診断と格闘してる時間も「あ、おもろかったな」ってなるから、オススメです。 ↓ 以下は念のため苦戦してる人向けのヘタクソな助言 ↓ [spoiler]たまに長時間の診断がされてる時、ギリ行けるラインの時があるから、困ってる人はそのままもう一回提出すると良いです。大体半々の確率で行けると思う。なんならたまにさっきまで許されてた文章にケチつけてくる時もあるし。 逆に早めに「いやこれアンタは未来でも見えてるんかーいwww」とか(見えてるから困ってんだが?)「ネムルちゃんにそんなひどい事させようとしないでくださる?(ガチギレ)」ってツッコまれたら、もうちょっとがんばえ。そこはどう自然に誤魔化すかの文才次第。 気合入れろ(役立たず) 俺はその上でこの作品は良かった、って言い張るぞこの野郎やんのかこの野郎。 ニーナより。(いちいち毎回書いたヤツ)[/spoiler]
Laineus先生の久しぶりの新作ということで飛びついてプレイ。(steam公開初日にプレイ済) 『ネムルへの手紙』をユーザーが書き換えていくことで話が進んでいく、マルチエンディングの短編。 LGBTQ+要素は、今まで作者のゲームをプレイしたことがある人には察せる範囲、そうでない人にも抵抗感はほぼなくプレイできると思うので、あまり身構える必要は無し。 肝心の手紙のAI判定の部分だが、私はAIにやや嫌われたらしく、何度か意図しないエンディングにぶつかった。 大切なのはおそらく「アイテムの名前を間違えずに書く」こと。これさえちゃんとしていれば、後はどんな言い回しをしても基本的に通った。途中からニーナっぽく手紙を書くことに全力を注いでいた。 個人的に、『リブラの見た夢』をプレイしておくことをお勧めする。つながり自体は一切ないが、エモさが増す。
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率直に・・新しいジャンルを切り開いたと思います。 純粋な子供ってなにしでかすかわからない・・・ 知らない人について行っちゃだめだよ! 知らない人にものをもらっても食べたり飲んだりしたらだめだよ! 手紙を書くことによって回避フラグを立てる そんなゲームシステム 選択式の従来のシステムじゃない ここから推理物等と発展しそうな未来を感じました! プレイヤーだけじゃなくクリエイターの刺激にもなると思いました! このシステムを騙されたと思ってやってもらいたいです!