
It's finally here! The survival action game that pits the strong against the weak is finally on PC! Experience all the heart-thumping action with a silky-smooth frame rate and ultra high resolution. How you make the best of the weapons, armor, and items at your disposal will determine your fate in the ever-changing "Tower of Barbs!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

About
* Online service is scheduled to end on August 31, 2026 at 7:00PM PDT (UTC-7). An offline version of the game is planned for release in Fall 2026.
In the year 2026 AD, a large tectonic disturbance caused mass destruction around the world.
In the midst of the destruction, South Western Tokyo split off into the ocean where the seismic activity caused a large spire to rise out of the ocean piercing the island creating a tower-like structure deemed holy by some.
Under the watchful eye of Uncle Death, madness has spread across the world...
My name is Uncle Death, and I have a feeling we’re going to get along just fine...
Your task is simple, get to the top of the tower.
Fight your way to the top in this chaotic and pulp survival action taking free-to-play to a whole new level. Begin your journey in your underwear and survive by any means necessary while taking advice from Uncle Death, a skateboarding reaper.
Rumor has it that a sacred treasure awaits at the top of the Tower of Barbs for those that survive the climb. Many dangers and mysteries remain hidden from the eyes of mankind and await those courageous enough to dare approach the tower.
Players fight through a treacherous tower obtaining various types of weapons and armor while finding creatures and mushrooms to eat in order to stay alive.
Pry weapons and armor from the cold dead grasp of your fallen foes or craft even better gear. Eat mushrooms, frogs, and other odd creatures to keep your strength up or activate special abilities. Strategize when it's best to fight or sneak away to fight another day.
You may lose your belongings upon death, but death doesn't always have to be the end...
When hacking and slashing your foes just isn't enough, you can use ultra violent Rage Moves or Goretastics to finish them off with style!
Haters
Upon death, a player’s “death data” is circulated among other player’s games where they will appear as formidable opponents called Haters.
Hunters
Need some loot but don't have the time to go exploring the tower yourself? Send one of your Fighters to an unsuspecting enemy, and they will invade their world as a Hunter. These potentially lethal foes can gather up items and resources from an enemy's tower for a set period of time. If they are killed before that, they get sent home crying to their master.
TDM
Tetsuo brings the Tokyo Death Metro to a platform near you! Join a team, attack your opponents and raid their stash, but keep in mind they can return the favor!
You can also enjoy bonus rewards during the Tokyo Death Metro Battle Rush Season. We hope to see you enjoying Tokyo Death Metro's Luxury Attack Liner!
Train your body
Develop Equipment
Eat everything that can be eaten
If you’re stolen from, steal it back
...and, if you’re killed, kill them back!
Jukka Hilden
Daveigh Chase
Verne Troyer
Traci Lords
Mark Hamill
...and MORE!
A VIP elevator service will be available for maximum convenience while slaughtering your foes. Direct Hell also insures your resources if your base is raided in the Tokyo Death Metro. Sign up today for total coverage!
English and Japanese audio and text options are both available. The game also supports text for French, Italian, German, Spanish, Korean, Brazilian Portuguese, and Simplified Chinese, and Traditional Chinese.
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Japanese*, Korean, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
así es cadáver, soy el man de las reseñas rápidas: GRÁFICOS: Guapos, rollo comic AMBIENTACIÓN: Guapo, rollo dorohedoro JUGABILIDAD: Guapo, es como un souls pero con su cositas HISTORIA: No es importante, prácticamente estas jugando a un juego en las arcades de un Japón futurista RESULTADO: Mínimo recomiendo probarlo, ya que hoy en día todos los juegos son iguales, este sale de la excepción y eso es lo que lo hace que esta guapardo.
Servers are shutting down. Atleast we could still play offline tho
Related
Related
Trends
Tracking started Jul 11, 2026 — check back soon for a trend.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this may be the best game ever made
This pile of ♥♥♥♥ game could've been something good, oh yeah look at this it's a nice mechanic. You see all these enemy animations? Yeah? If you get hit by them you'll be stunned lock and can't move 99% of the time, why? because ♥♥♥♥ you.
https://www.youtube.com/watch?v=FI3LGdmytzQ&list=PLgjSEnBRkfXgGdeVJWpJwO87iTaO8O8Ee&index=24
Muy bueno y divertido :D
Man, this game had so much potential. I used to play back in 2017 on my PS4 and was hooked on it. The game was brutal and pretty pay to win but at the time you could use mushrooms to get through everything... That was until the nerfed mushrooms into the ground and the game basically became impossible at the higher floors unless you spent money or did some torturous grinding. They could have done so much more, if they had focused more on adding content and variety to the game rather than the micro transaction aspect they could have done so much more with this game, it was a great concept and there were a lot of aspects about it that were fun and worked well, i.e. the crafting mechanics, expeditions, waiting room defence, etc. however it wasn't enough to outway the flaws; >the brutal artificial difficulty spikes that forced tedious grinding. >the predatory free-to-play mechanics that pressured people into spending premium currency to bypass harsh death penalties. >severe balance patches that invalidated effective strategies, and repetitive procedural layouts that made long sessions feel highly monotonous. It's worth checking out and playing around for a bit, it's just a shame that most people won't be able to see the later stages of the game organically since the grind to get to them is so tedious. It's a shame because the art design is really good.
это просто ♥♥♥♥♥♥ а не игра, сам не заметил как 23 часа наиграл в это говнище, прошел только до 13ого уровня из 40 с чем то, с учетом что там можно еще дальше играть. настрадался уже, играю на самом низком разрешении на самых низких настройках, играть возможно но просто ♥♥♥♥♥♥ как сложно. рекомендую каждому пользователю попробовать данный продукт.
It was fun senpai
This might be the worst game i have ever played in my life. don't get this game unless you stupid.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.