
In the doomsday Hotel, you can experience the hard life in the waste Land World. Stick to hope in motel-based doomsday shelters and fight survival challenges such as hunger, thirst and lack of energy. Risking their lives to collect supplies, develop and build hotel shelters. Do everything possible to survive the cataclysmic world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Stats
Languages: Simplified Chinese*, English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
无法登陆是个什么鬼
为什么是无法连接服务器,就算没做完,可不可以先搞个单机模式先玩着,等团队做好了再更新不香吗??
QNMD~连接一辈子都不连不上?你告诉我我的网络连接不可用?GNMDD~!老子还真以为我电脑哪里有问题!上网一搜!狗X的你是个手游~?难怪!。。。。。!所以国产游戏大部分都是LJ并不是没有道理的
根本进不去游戏!我记得好象可以屏蔽厂商的?现在找不到在哪儿屏蔽了,象这种毫无责任心的开发者,就应该直接拉黑!
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This was a weird, failed Chinese top down 3D rendered survival game where, really weirdly, you try to survive in a post-apocalyptic world by building a motel shelter and fighting against hunger, thirst, lack of energy, and other survivors. But the developer only developed this enough to an alpha state then abandoned it. So, "Last Days Motel" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The developers abandoned this 6 years and 4 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
Kıyamet Oteli'nde çorak toprak dünyasındaki zorlu yaşamı deneyimleyebilirsiniz. Motel tabanlı kıyamet sığınaklarında umudunuzu koruyun ve açlık, susuzluk ve enerji eksikliği gibi hayatta kalma zorluklarıyla mücadele edin. Malzeme toplamak, otel barınakları geliştirmek ve inşa etmek için hayatlarını riske atıyorlar. Felaket dolu dünyada hayatta kalmak için mümkün olan her şeyi yapın.
It can launch, but the first time it will take a few minutes. Sorry, I didn't see anything fun. Thanks though.
什么垃圾游戏,进都进不去 总是显示网络断开连接~·~~~~~
pve生存玩家的噩梦
我很少评论游戏,但是这个游戏作者价值观简直就是个垃圾,鼓励大逃杀,互相杀戮,而不是追求社会主义核心价值观,团队互助集体求生,根本就不是传递正能量的游戏,这游戏进了我的游戏库,简直就是玷污,卸载掉是你最好的归宿。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.