
Klondike, a gold-panning otter, had a vision of golden shores up in the mountains. Help her reach this mythical place in this solitaire-based roguelike! Use items to modify your cards, bend the rules, and power through the many traps in your way.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
In Klondike's Hike, you battle enemies by completing solitaire puzzles, and you can beat the random odds by modifying your cards and changing the rules of the game to progress further and further against the many hazards thrown at you.
Modify your deck until it is unrecognizable and try to defeat all the bosses to reach the Shores of Gold!
With the modifiers, you can remove a card's suit, or rank, or even give it attributes it shouldn't have. Place your cards wherever you want!
You can use items to grab cards from behind piles, reorder whole columns, or even re-deal the entire tableau.
Who's to say you can only build down? Use the trading cards to change the very base rules of the game!
Your opponents are cheating anyway, so why shouldn't you?
Genres
Stats
Languages: English
Engagement
Reviews
A fine idea for a game, still needs a lot of bugs worked out. It's free right now while it's in early access so i recommend checking it out if you like Klondike
It is a solitaire roguelike with, in my opinion, a lot of potential. However, it is really short, quite buggy, and seems to have been abandoned by the developer during early access, with the last update being 15 months ago. Also, this might just be me, but something about the color scheme makes my eyes hurt quite a bit, so I can only play it in the smallest window available. Shame, if the developer comes back, starts working on the game again, fixes the issues, and adds more content, I would 100% recommend it. But in its current state, I’m not sure it’s worth it, even if it’s free. I can’t say if the bugs are only in the Linux version or not (I would guess not), but overall, the Linux version is definitely playable.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
Very short. No game options. It's a rogue game where you advance on map going through dots to reach the dot of the boss. Boring. It's only a series of klondike game where you drawn three cards, win powerups, and some cards debuff your game (like making the cards on it stick, or scambling the sorted stacks of the board). There is no concept beyond that. No "ennemies" to "fight" It's all very static. You can't double click cards for them to go in the ace piles, you have to drag drop everything up intil the kings, on the ace pile, everything. And then, a button appear "Attack". That means that you get some money. That you can use to buy powerups if you move on a "store" instead of a kolodike game / fight dot on the map. There are some visual bugs (while you hod a long stack two thirds of the stack don't show), sometime the cards resolved on the ace piles visually stack as if theywere on the board), and a bug that make cards disappear forever into the next game, making the current one impossible to solve. The screen resolution probably won't fit your sceen: you'll either have a tiny window, one that covers it vertically only, or one too big. But I can't downvote it in good conscience because it's free, and most of the time, it's playable.
ソリティアに特殊カードや特殊アイテム、HPなんかがくっついたゲーム。基本ルールはソリティアなのでソリティアを知っていれば遊べた。 ソリティアらしい手詰まりをアイテムで解決する点や、トランプに混じってる特殊カードは面白い発想だと思う。でもやっぱりソリティアだし、操作もカードをダブルクリックしまくる状態になってしまった。 アーリーだがなんとなくもうアップデートされないんじゃないか、という感じがするのでおすすめしない。
needs some polish but pretty good played for a hour and a half enjoyed it the music is pretty decent.
蜘蛛纸牌玩过吧,大概就这么个事。
I like it
This game is a ton of fun! i think that this scratches that nice line between strategy/puzzle and relaxing. i could def see myself popping this open and playing if i had a sleepless night.
just a card game, but not that easy to win
6/10 Klondike with boosts and a RPG-like layer TLDR: It's Klondike by 3 which would normally have a low chance of winning. However, the various special objects on the board and rewards that you get for completing levels usually bring the chance of winning to 100% while also making it somewhat more interesting and strategic. Besides, you don't even have to fully solve Klondike: it's enough to put about 5 cards into each foundation, and you press "Attack" button which just means "win instantly". Good: + free + the various special objects in the stacks and the 1-use boosts liven up the game + the RPG-like layers gives a feeling of progress So-so: +/- gfx look like stubs though I guess if it's a free indie game and also a semi-RPG, it could work. At the very least, the AJQK cards should have some pictures on them, maybe pixelated. Maybe just re-use the images of monsters +/- music track is boring and adds to the feeling of boredom one usually has when playing Klondike solitaire :) There is also just 1 track, so after 15 minutes of play I was tired of it +/- I frankly wasn't sure where to use the boosts. I lost my first 2 battles - and in those I had no boost to use. Then I was winning every game, and didn't need the boosts. They seem situational. Maybe the game needs to show an example of their usage, or in which situations they may be helpful +/- it's supposed to be battles against monsters. Yet you just accumulate points and then press attack. Instead, it probably should be many attacks. I understand that the delay is there to let the player unlock any possible brown reward chests on the board when the game is already won. But, as it is now, the combat part feels underdeveloped Bad: - controls feel glitchy because the card seem to only get placed on the target stack if the mouse cursor is over that stack. It should place the card also if just the dragged card is over the stack, even if the cursor is away from that stack Semi-bug: if all 3 slots for boosts are filled and you win a battle that gives a lootbox reward, you can't pick any extra boosts and also can't close the looting dialog. That's how the game ended for me, as it just got deadlocked. Overall, it's a laudable attempt to marry something as trivial as Klondike solitaire with TBS/RPG battlers. I'd say the game exceeded my expectations, because if anyone wold tell me they want to use Klondike for a TBS game, I'd reply that they'd be wasting their effort since nothing good can come out of solitaire. Yet here it is. Still, it's probably the lacklustre aesthetics that bring the game down. It certainly needs something to keep the player awake. A story with jokes, maybe some funny animal sound effects (enemies are beasts after all). Maybe some fireworks or other particles to accompany pickups or attacks. One has to keep in mind that the old Win 98 Klondike was mostly played by people who were stuck at some office job and couldn't install any software, and also wanted to be able to Alt+Tab quickly to some MS Excel spreadsheet they're supposed to be working on when their boss enters the room. Here it's a game that attempts to look like a hardcore RPG/TBS game, so it won't have the privilege of getting captive audiences that have nowhere else to go :) So, this game has to fight and keep the player awake! [table][tr][th][i]I'm a Steam curator, you can [url=https://store.steampowered.com/curator/43946907-Friendly-Nerd/]follow me[/url][/i][/th][/tr][/table]
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.