
This is an indie 2D hand-drawn platformer game which takes place in fantasy environment set in Czechia. You will embody a creature consumed by hatred and get revenge on your enemies in this short game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Czech
Engagement
Reviews
"Kletba Vlčího Moru" is an indie 2D oh god my eyes. Seriously, this is hand drawn eastern bloc platformer where the developer didn't quite understand the premise of hand drawn art. See, in order to do a game with hand drawn art, you have to know how to draw. This would probably look better in pixelcrap than the elementary school artwork here, and that's saying something. Anyway, there's more to a game than the graphics, and this fails that part too. It's clunky, it's trying to be a metroidvania but fails... at least this is sincerely made, it's not an asset flip, there's no cash shop... I suppose we must be grateful for small mercies. This has some really mediocre looking graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarly visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 9 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, that's nothing.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
popravde som nečakal moc od tejto hry ale docela ma zaujala jednoduchým príbehom ktorý má nice symboliku kvetov a prostredia za mňa gg 👍
proč to nejde ovladad šypkama? :(
Not bad
Saltos, traumas y bichos feos. Pensé que era un metroidvania chill, luego me encontré con arañas, aldeanos turbios y una iglesia que da más miedo que mi examen de cálculo diferencial. Salté, pegué, morí y repetí. La historia es oscura, los enemigos son feos y el mapa tiene más secretos que un grupo de mujeres. ¿Lo recomiendo? Sí, si te gusta sufrir con estilo pixelado y bosses que te humillan sin pedir permiso. Gracias por el trauma, el lore raro y por enseñarme que hasta los templos tienen jumpscares. Silly Hat Studio no me paga, pero debería.
no
gg
first,we need CHINESE!!!!!!PLEASE and have a bug thank you 我觉得游戏还是很好玩的,剧情没中文也能看懂,学会了翻墙后成就感拉满,只玩到了第一张地图,因为遇到了bug,第一张图怪少障碍多,只剩一个收集物了,需要找巫师学最后一个技能,但是不能交互,学不了最后一个技能,而且退出重进还会莫名给自己加一个技能点 作者态度非常好,谢谢
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.