
NOTE: This is a learning project, learn how to build this game! - The customers are hungry, it's up to you to fill them up with all kinds of interesting interactions!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NOT: Bu bir öğrenme projesidir, bu oyunu nasıl oluşturacağınızı öğrenin! - Müşteriler aç, onları her türlü ilginç etkileşimle doldurmak size kalmış! owww yesss
免费 没中文 没成就 《厨房大乱斗 —— 游戏开发入门》 注意:这是一个学习项目。这是跟随我的免费 YouTube 课程制作的最终游戏成品。 顾客们饥肠辘辘,全靠你来填饱他们的肚子! 拿起食材,做好准备,装盘上桌,送到顾客面前。在各式操作台上处理食材:拿起一整块奶酪,切成片;煎一块肉饼(别煎糊了!);把它们放到盘子里,加上面包 —— 一份美味的汉堡就做好了! 游戏特色 7 种可使用的食材 3 道完整的食谱可供制作 6 个独特的厨房操作台可交互 观看完整的免费课程视频,从零基础开始,通过 45 节课逐步学习如何制作这款游戏。 无论你是纯新手,还是有一定基础的中级学习者,都能从这门课程中学到很多。 课程中的代码质量与我自己开发的游戏相当,你将学会如何像专业独立游戏开发者一样,用简洁的代码和优秀的项目架构制作游戏。 你会学到 Unity 和 C# 的基础知识、如何制作角色控制器与检测碰撞、物理射线投射的用法、C# 接口与事件、可脚本化对象(Scriptable Objects)、着色器图表(Shader Graph)的使用、UI 构建等等,内容丰富! 我们所做的一切都聚焦于编写易懂、规范的简洁代码。这意味着我不会教你那些某些入门教程里的坏习惯 —— 这里编写的代码达到了生产级质量,绝非随便做做的演示版本。 这款游戏的代码质量和结构,与我在 Steam 上发布的游戏处于同一水准。 如前所述,这是一门完全免费的课程,但质量堪比我的付费课程。去我的 YouTube 频道看看吧。 免费的多人游戏课程扩展包现已推出! 学习如何在多个客户端间同步数据、如何选择服务器权威模式与客户端权威模式、了解远程过程调用(RPCs)与网络变量(NetworkVariables)、明确哪些数据应放在服务器端、哪些可由客户端处理、学习制作角色选择场景、多人游戏大厅,以及通过中继服务器(Relay)连接玩家。 这门课程的起点与单人游戏课程的终点完全衔接,你可以先看单人课程,了解我们是如何达到这个起点的。所有代码都在课程中实时编写,没有任何场外操作。 和单人课程一样,在这里我会教你如何写出高质量、简洁的代码 —— 就像我在自己的 Steam 游戏中使用的那样。 关于我: 我从事独立游戏开发已超过 10 年,5 年前创办了 “Code Monkey” YouTube 频道,分享知识,帮助大家学习制作自己的游戏。 去 Steam 看看我的游戏,再到我的 YouTube 频道了解我是如何制作它们的吧! 想进行交互式学习?可以看看我在 Steam 上的免费 “Code Monkey 应用”。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ÇOK HIZLI VE ZOR BİR OYUN AMA GRAFİKLERİ ÇOK MİNNOŞ OLDUĞU İÇİN BEĞENDİM
The whole point of this game IS NOT the game itself. It is so simplistic, I could code it myself... especially now I've followed code monkey's 10 hour free course where I did exactly that: https://www.youtube.com/watch?v=AmGSEH7QcDg I'm currently in the middle of the follow up 6 hour course to turn my game into a multiplayer version. If you are giving this a negative review (2 so far) then you have missed the point entirely. Go do the course. I'm only sad I can only give it one positive review.
Un jeu très drôle et très stressant, travail la rapidité. J'y jouais beaucoup en cours aha
Simple concept and the course was great to start learning
full of BUGS. both serious bugs and many small bugs. KitchenChaos should not have been published in this pitiful state.It shows that the developer is not able to do polishing and finalise a product.I know that this is for a tutorial, and I know that the tutorial and the games are free, but, still, nothing should be published in such a vastly unfinished state.
i its about learn how to make the game but i wish it have a replay option online and time extension after every recipe delivered! awesome game and tutorial btw !
Very nice game! Loved!
Esse jogo em si é bem siples, mas a ideia por detrás dele é espetacular! Prá começar falemos do desenvolvedor (Code Monkey) que prá mim é o maior youtuber evangelista Unity3D, com dezenas de horas em de tutoriais/aulas, lives free, (tem cursos pagos na Udemy e em seu próprio site) e é daquelas pessoas especiais que realmente gosta de compartilhar seu conhecimento livremente. Tenho vários cursos dele e indico para quem quer começar a desenvolver jogos em um nivel bem acima da média. O jogo é bem simples, mas desafiador, confesso que não consegui montar muitos pratos, é bem rápido e exige atenção! Instale, jogue e se gostou incentivo que procure por seu canal no Youtube, pois ele postou (grátis) um curso de 10 horas ensinando a fazer exatamente esse jogo - sim, esse mesmo - onde você aprenderá passo a passo como fazê-lo! A comunidade de desenvolvedores tem muito a agradecer a Code Monkey!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.