
Gather coins, build defenses and reclaim your fallen Kingdom. Explore and uncover secrets, unlock new technologies and protect your crown versus waves of Greed monsters that come at night. Kingdom is a solo or co-op micro-strategy and tower defense game set in an atmospheric pixel world.
Most likely between $10.4M and $29.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 91% | approximately $17.3M |
| PlayStation | $18.99 | 92% | — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.40 on Steam · Russia (−58%). Compare 17 prices in 15 markets →
Reviews
Themes across 1406 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
beautiful graphics and simple controls, easy to play but still challenging. you can experiment to keep it interesting or try the other modes to change things up. great game <3
I never expected a pixel game to be this addicting. excellent game.
Incredibly relaxing, keeps you coming back for more.
Soft locked..
不错
This Game is great, gunna leave a thumbs up review, HOWEVER, whoever added the barking dog into a tranquil relaxing game needs a stern talking to! I literally got my king killed because I found out that it would get the dog stolen by the baddies. I love dogs, but that barking just aint it, can we PLEASE remove the dog barking.
This game is like playing a game with your older brother, and as you are winning he suddenly says: New rule! And then conveniently wins because of this rule you never knew about. That's this game. The game has no UI, so you have no idea what's going on. There is no strategy because you have no idea what anything does until you do it. You can't prepare a defense because you have no idea how many units you have. So you will die, which sets you back to so much that it takes hours to get back to where you were. The game has so much potential. If the UI was better. If the units were fair. If exploration was rewarding. If dying was less punishing. If progress was less tedious. If all of that, or any of that, then this would be a great game.
Was fun for 5hours then it got repetetive and well it wasn't fun just when does it end was better watching it on youtube than actually playing it
Played with the family with my girlfriend never gets old 10/10
такое говно но такое крутое