
誘拐犯 Kidnappers is a horror game where you aim to escape without being caught by mysterious visitors while retrieving the game you lent to your friend.
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Languages: English, Japanese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
始めた時は怖かったけどすぐ慣れた。部屋の雰囲気のせいかな。3つのエンド回収するのにはちょっと苦労した。 最高に暇だったらやってもいいかも。
Positive: 🆓 Free to play and easy to launch for a quick horror adventure. 😱 First‑person horror escape game with a tense atmosphere as you avoid enemies while trying to escape. 🏁 Multiple difficulty modes (Easy, Normal, Hard) and a True Ending give clear goals and replay options. Negative: 🔁 Gameplay is relatively simple and may feel repetitive over multiple runs. ⚙️ Minimal mechanics beyond avoidance and escape — it’s not a deep or complex game. 🚫 No advanced systems like inventory or puzzles beyond the basic escape loop. 🏆 Completionists & Achievement Hunters: There are 4 Steam achievements tied to clearing the game on various difficulties and reaching the True Ending. All are obtainable. Players who go directly for the achievements and focus on efficient escape runs can likely unlock everything in around ≈30–60 minutes, while players who take their time exploring, trying different difficulties and endings may take around ≈1–2 hours to see everything. Overall: Kidnappers is a short, free horror escape game with a simple but tense loop and multiple endings. It’s best suited for casual horror fans or those who enjoy light exploration and escape challenges, though gameplay remains straightforward.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
此の遊戯は短い独立遊戯としては悪く無いですが、以下の理由でお勧めしません。 先ず、全体の前提が其れでも信じがたいわけでは在りませんが、其れで、塵袋の形をした女性が友人を襲って連れ去り、貴方を探している間に殆ど全ての戸が標準で施錠されている大きな家で、有り得無い程多くの鍵が必要と言うのは、恐怖遊戯としても余りにも突飛です。 何故住居の殆ど全ての戸が鍵を必要とするのですか? 何故しゃがんだり、ゆっくり歩いて軋む音を避ける事が出来無いのですか? 何故家には全く窓が無く、最も不自然な場所に無作為に収納箱が置かれているのですか?地下に在る木造の地下壕か何かの積もりですか? 何故「誘拐犯」は中年の醜女の様な姿で、曲がった姿勢の様な体の姿勢をしているのですか?彼女を気絶させるべきだとは言いませんが、少なくとも彼女を遅らせる為に物を投げる能力は欲しいです。 もう一つの問題は、此の遊戯には片仮名の言葉が多過ぎて、漢字が少な過ぎる事です。もし開発者が将来遊戯を更新する予定なら、中国語の追加はより良い物に為るでしょう。 総じて、此の遊戯は浅薄で馬鹿げた散策体験に過ぎません。気にする価値は在りません。
this game is hilariously bad. but me and my sister had so much fun laughing and we screamed a bit. you should get it tho its poorly made i still recommend so much fun(also why does this child not have any finger?)
Its so a good Game, i mean ... there is a women in your House, your parents are on a lunch and your friend (i think) is dead. You must escape from the women and the house and you must find keys and videogames... Good Graphics, boring and bad gameplay. I was very often chased in a room, so i cant escape from weird women. All what you do in this game is looting and hiding. NOT MORE. Please, Developer, fix this game: -More tasks -More Sounds -little bit Music? I mean, i give games like that a chance, but this is boring and sad... )-:
Game isn't in English
"誘拐犯 Kidnappers" is a small, short and pointless Chinese Unreal tech demo where you take on the role of a young kid visiting his friend when kidnappers break in. You need to run around a small house, collect some stuff and escape. The game is quite short, and can be run through in just 20 minutes. The lack of content here makes it hard to suggest it's worth spending the time to add to your library and download. The technical execution of this game is shallow and simplistic, just enough to tick the boxes required to get something (anything) published on Steam, rather than investing the huge amount of effort and budget needed to create a fully fledged, comprehensive, high quality product. This feels like a tech demo more than a full game. This game looks a lot better visually than the actual gameplay. It could be the developer purchased high-end assets (no proof of that), or somehow managed to create great-looking assets while delivering a mediocre game, in this case it could be either... but there's no hard proof this is an asset flip. But as always, ethics of asset flipping aside (whether this is one or not), what matters is the quality of the game, and this has all the same low qualities that we expect from asset flip shovelware. Let's look at the price and what kind of value this actually offers gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 8 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? This isn't good enough for me to suggest PC gamers spend their time and hard drive space on. There's thousands of better alternatives on Steam more worthy of your time.
☀️
Das Design des Gegner ist gut gewählt, ich finds super dass man mehr als genug schlüssel finden kann, sowas das aufschließen der Türen leicht gemacht wird. Wenn man lang genug spielt bekomtm man sogar eine out of bounce experience. 10/10
납치범이 너무 무서워요.. 근데 망치는 어디에 쓰는 거임?
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.