
This is an endless runner set in a Medieval town and time.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Обзор за 10 секунд https://youtu.be/K9vodpr-Ff4
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] "Keepers Of The Lost Arts" is one of literally thousands of creatively bankrupt asset flips infesting Steam and lowering the average quality of all video games everywhere.[/quote] This is a basic endless runner asset flip that wasn't even finished, but the developer did plan to try get paid for it. Nothing feels better to amateur developers than getting YOUR money for a bunch of Unreal Marketplace assets. The developer even admits this asset flip was made from assets ripped off from a Udemy tutorial. Trying to get paid for following a tutorial and flipping assets, unethical, morally, creatively and intellectually bankrupt. This was a failed attempt at a scam. So, "Keepers Of The Lost Arts" is partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Little, if anything in this game is the creation of the "developer". While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "Keepers Of The Lost Arts", and this kind of asset flipping never results in games that have quality or value for PC gamers. The developers abandoned this 1 year and 10 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. Now on to pricing and value for gamers. So this is "free", but it's abandoned. Worse, it was never intended to be free. The developer intended to charge for this if it ever left Early Access... but the developer just couldn't be bothered. Making this abandoned pollution that gamers need to filter through when searching for products made by more ethical developers who fulfill their promise to deliver on their Early Access commitment instead of breaking that promise. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Просто бегу.
Bože ochraňuj nás před těmito hrami
Ранер хоть и не интересный, нооо оставленное письмо заставляет задуматься о чём-то важном: https://youtu.be/ewkQcXKpYQQ
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