
"The fire remembers what you forgot." Reclaim your name in this Taisho Gothic abyss, featuring an EDM Requiem crafted from the developer's raw voice. A psychological horror where emotion meets AI. Let the author's voice pull you into the depths. What is the truth at the end?
Modeled estimate, not a reported figure. How we estimate →
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About

KAGARIBI is a crystallization of the soul, created by a 57-year-old solo developer and Japan’s first Canva Official Creator. Born from deep within her kitchen through "Vibe Coding"—a revolutionary method of dialogue and resonance with AI agents—this story transcends being just a game; it is the very embodiment of a creator’s life and spirit.
A Prayer Entrusted to the Price: "777 Yen" ($5)
The price of this game carries a profound personal meaning.
The creator's late mother, who passed away suddenly, was born on January 7th.
The creator herself was born on March 27th.
And her only daughter was born on October 27th.
The number "7" connects three generations of a bloodline. It is the proof of a journey as a daughter, a mother, and now a grandmother—a sacred prayer for the present.
Dedicated to her late mother: This "poignant and sacred prayer" connecting three generations was delivered to all on Steam on March 27th for 777 yen ($5), as an eternal offering from the creator's heart.
"What was stolen was more than just a name." Wander through a phantasmagoria reflecting the haunting beauty of Japan’s Taisho Era. Uncover truths buried in the depths of memory and listen to what the flames whisper from the abyss.
Terrors Guided by the "Raw Voice": The haunting presence speaking through the screen is the creator’s own soul. This raw, unfiltered intimacy draws the player deeper into the psychological abyss.
EDM Requiem & Original Tracks: A fusion of the creator's musical roots and AI resonance. Experience a soundscape where silence and madness intersect.
The Pinnacle of Psychological Horror: More terrifying than ghosts are human obsession and regret. An experience that speaks directly to your heart, leaving an echo you cannot forget.
A mysterious mansion shrouded in darkness and silence.
Before your eyes flickers the "KAGARIBI" (Sacred Flame), eternally consuming the remnants of lost memories.
Kagari — A young man who has been stripped of his memories, even forgetting his own name.

Homura — A girl burdened by the memory of hellfire, tormented by crushing guilt.

Kinrei (Aurelia) — The enigmatic mistress of the abyssal mansion, who transformed into a fox through the sheer force of her obsession.

When two souls that were never meant to meet overlap, the labyrinth of the past opens its jaws.
Why were you led here? What have you forgotten?
— What is the final truth of "Obsession" that you will find?
"At the edge of obsession, what will you find...?"
Mistakes of youth, unspoken apologies, regrets submerged in water.
The choices you make are more than just branching paths. Guided by the creator's "raw voice," you will confront your own inner obsessions and reach the truth within your own heart.
A Requiem of Original Vocals: The songs and EDM were all woven from the creator's own voice and raw sensitivity. Its trembling resonance will lead your spirit into the abyss.
Vibe Coding: A fusion of human passion and AI agency. A decadent and beautiful visual world based on surrealist nightmares.
Psychological Erosion: A narrative experience focused on psychological tension and immersion, shunning cheap jump scares.
Multiple Endings: Your decisions will determine whether you rescue the soul or offer it as fuel for the KAGARIBI.
This is my "soul's cry," spun entirely alone over six months in a midnight kitchen, while balancing housework and caring for my elderly father.
In this story—dense as a single drop of ink—lies a "genuine sensitivity" that technology alone can never reach.
Please, pick up this small flame (KAGARIBI) with your own hands.
This is a story for all who carry the weight of words unsaid.
We can be reborn again and again.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
Normally I give a more in depth review, but I can't. The game got stuck after finishing the prologue. It is a shame because I liked the idea that there was two stories, the music was fine, etc. Unfortunately, I can't recommend it since I can't progress beyond it.
生きていれば、老若男女に関係なく、この物語のような経験を記憶しているのではないでしょうか? その出来事の大小は、他者ではなく、自分自身が決めるもの。 かくいう私も、その言霊に縛られている。 若かりし頃、私が発した言葉に、今でも後悔をしている。 謝りたくても、もう相手はいない。 その記憶は水底の深くに残り、ふとしたときに思い出し、「言わなければよかった」と後悔し、心を締め付ける。 この物語を終えて、私の言霊が救われることはありませんでした。 しかし、心の奥底に固く閉ざし、触れないようにしていた記憶と向き合うきっかけになりました。 皆さんもこの物語を体験し、その思いを自分自身に問いかけてみてはいかがでしょうか・・・。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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