
KaBoom Monsters is a revolutionary fantasy strategic card game. You create your own cards, develop your deck and jump into an epic single player campaign with a series of battles.
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Languages: English, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian
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Just because I don't recommand a cheap indie game doesn't mean it's the worst thing ever. This game is basically triple triad from FFVIII, but with a cute art style. You place cards with 4 numbers and you need to place them besides the other player's cards to make them your own. You can find, buy and combine cards and you can craft weapons to make some cards just a little stronger. Good concept, but there's a lot of annoying things that ruin the experience. This is early access, but in 6 months a whole "update" came along, not doing much. First of, I think the absance of audio should come in priority. I tought it was me, but I was playing music at the same time. No music, no sound effect, nothing! There is no way to quit the game except alt+f4, which is okay I guess if you know how, but what if you don't like most kids who will play this game? Or if there is I couldn't find it... I got this game at the absolutely low price of 0.30 C$, but seriously, go play FFVIII on your playstation (not the steam release please, have decency!), you'll have more fun there. This game just screams new-age flash game, and it should almost be one! If it was, I would actually be pleased with what I got, even with ads. But here on Steam, I was expecting a bit more polish and content... Still, like I said, it's not horrible, just incredibly blend and not a "revolutionary fantasy strategic card game", because clearly Square Enix did that first.
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Hours played at review time, across 48 reviews with recorded playtime.
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Полностью не рабочий магазин.Game over. Даже не пытайтесь играть,просто выбивайте карточки если купили по скидке
Another game dead while still in Early Access. Several sections are "coming soon," but it looks like it's been years since any updates. What's there is playable, but horribly broken; you can buy the most powerful cards right from the start. Save yourself a few bucks, buy something else.
Kaboom Monsters is a strategy, card battling, adventure game. When you launch the game, you will have the option on 1 out of 3 decks to choose from. There is no clear cut difference, so picking the 'good looking one' is the picking method. The battle screen has a 3x3 game board in the center of the screen and your available cards display on the right of the battle area. Turn based between you and the computer opponent. Kaboom Monsters cards has a series of numbers on each side, which represents its attack/defense strength. You also have another number in the upper left corner, which represents the number of turns a card can remain in play. When you place a card next to an opponent's card, the numbers determine the victor, meaning if the card has the higher value, you will turn your opponent's card to your side. If the value is equal or less than your opponent's card then all stays unchanged. The Smithy will arm or upgrade your cards, the Wizard can combine three of the same cards into a more powerful card. This game can be play for a little while or you can choose to play at length. For me it was difficult to understand the scoring system in the beginning, but as I played it became easier. The game got quite boring after a while as the computer opponents cards got quite strong, quite fast. Not a game that I would play again in a hurry. Fun to play when there is little time for anything else, but could always find something else to do.
Another Scam Early Access Game Release of Early Access Game July 2016 Last Update December 2016 Removal 2024 Thanks Steam For Support These Scammers.
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Görselleri şirin bir oyun .
Kaboom Monsters is an abandoned Early Access hybrid card game and block placement puzzle game. The objective of the game is to conquer your enemies cards by placing your own carefully onto a grid. The edge of each card has an attack score, you must beat the attack score of the enemy card's edge that you place it against. Do this enough and you win. That's all there is to it, somewhat shallow even for a cardgame/deckbuilder (of which there are dozens of superior, completed free games that this paid product is competing with). The game was abandoned roughly 5 months after launch and hasn't been updated in over 6 years. It blew past the developers commitment to complete the game without any notification or admission of failure from the developer. The game will never be completed. The developer chose not to admit failure, however, they kept all money given to gamers, offered no refunds, and instead of removing the game from Steam, they continue to try to scam gamers into paying for a knowingly incomplete, abandoned and defective product. This is highly unethical. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The game features mostly static, barely animated 2D images, the kind of thing you expect to see in browser/flash games. While the artwork itself, while mediocre, might be considered passable, the visual presentation here is negligible, it might as well be a slideshow or a Youtube video. Pac-Man, Space Invaders and Asteroids had more advanced animation and visuals going on than this game does. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes "Kaboom Monsters" might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Kaboom Monsters has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for finishing the brief tutorial, but less than 6 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 6 percent of players bothered playing the game long enough to complete the tutorial. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Furthering the unethical nature of this developer, while they are selling this incomplete game under Valve's failed Early Access program, they're abusing that program, and not working on this game full time, as they have other projects in the works. That means there's ZERO confidence anyone who buys this in Early Access will receive a complete game, and it's possible that they're being scammed. Kaboom Monsters is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam.
Well, the Devs tried? I guess? Dev'ing is hard, I get that. Certainly making all these art assets was a lot of time invested. And to this game's credit, it is possible to hundo it despite it being in (possibly eternal) Early Access. But, unless you just want hundos...I dunno dude, I think this game is just shy of a passing grade. Buy it with a coupon if yer feeling generous, I guess?
- Oyunu Satın Al - Koleksiyon Kartları Düşür - Koleksiyon Kartlarını Sat
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