
He just wanted his cat back now everyone's getting punched. Play as Jojon Wik, a legendary brawler on a rampage after a corrupt official’s spoiled son steals his beloved cat. In this hilarious fighting game, battle through enemies, flashy combos, and over-the-top action. Justice is coming.
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About
Jojon Wik
Step into the furious fists and flying kicks of Jojon Wik, a wild, over-the-top fighting game where corruption gets KO’d — one spoiled brat at a time.
When the pampered son of a corrupt official steals Jojon’s beloved cat, he unleashes a storm of righteous vengeance the city will never forget. You are Jojon Wik, underground legend, and the last person you’d want to anger. What started as a simple catnapping turns into a full-blown beatdown tour through the twisted world of privilege and power. Jojon Wik its not the official game of John Wick Movie.
Arcade-style 3D Fighting – Tight controls, and flashy combos.
Story Mode – Satirical campaign filled with difficult boss, shady office.
Unique Enemies – Bunch of bodyguards.
Unlockable Moves & Costumes – Fight in style and absurd special attacks.
Voice-acted Dialogues – With serious delivery.
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Languages: English
Reviews
The game is already quite good, but there are still some things that could be improved. First, it would be better if the enemy bots could move around (roam) instead of just standing in one place. This would make the gameplay feel more dynamic and challenging. Second, on the first and second floors, it would be great if the enemies could respawn for a while after being defeated. Right now, the enemies are too easy to beat, and the level ends too quickly. It would be more exciting if the lift to the next floor only opens after all the enemies on that floor are defeated, including any that have respawned. Third, it would be nice to have more variety in the enemies. For example, you could add both melee enemies (who attack with punches) and ranged enemies (who throw objects). This would make the combat more interesting and less predictable. Also, please consider increasing the enemies’ health so they don’t get defeated too quickly. Adding a mini-boss at the end of each stage would also make the game more engaging. If possible, please consider adding more than three stages. The building looks very tall from the outside, so it would be great if players could explore more floors. Lastly, it would be nice to add attack boosts and change how health is shown. Instead of just using green orbs, you could use something like first aid kits to make it more realistic. I hope this feedback is helpful and can support the improvement of the game!
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피치 캣 (슈퍼머리오 피치공주)를 구하기 위한 첫번째 여정! 스탤라 블레이드 만큼 키보드의 현란한 플래이가 요구됨 새로운 언어를 배울수 있었음!!!! 2편을 기대한다! 조존 윅!