
Travel the world, meet new people, and assassinate them for money! In this ultra-violent interactive novel, who can you trust? Who will you betray?
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Languages: English
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就是说玩之前看了一下评论啊,大致就是觉得人物平面化啥的,这个呢我倒是无所谓毕竟它这么久之前的了,个人感觉和那什么Choice of Mobster啥的都很接近,所以还行。而且人物车卡也还算比较简单啊所以[strike]一直到结尾之前[/strike]我都觉得那个整体来说就是,应该还是可以的。 结果结尾一下子就是那个,有一个小小的场景,啊给我有亿点点整不会了啊。以下有涉及剧透,就是说如果准备玩的话最好不要看了:暂时还没有打其他线啊(老实说我猜也没有什么特别不一样的线了),我这个周目里面[spoiler]队友全部死掉了(该!)除了我的技术型killer(?)小弗,然后我带着他去找FA老板复仇。[/spoiler][spoiler]接着被告知说我被我老板背刺了!人家准备去新大陆(误)建立新队伍重新[strike]做人[/strike]开始,然后雇了FA把原来的队伍全部干掉。[/spoiler]好那么到这里的时候呢都是,啊,很传统的那个剧情(大概还是可以猜得到的)。[spoiler]然后一番打斗后呢我成功把这位FA的老板就是放倒了。然后作者这里居然给了个选项说交给官方???[/spoiler]看到这里呢就是说啊我不懂但大受震撼,不过前面作者毕竟是给了“正义的伙伴”人物卡选项的所以还是可以理解。高潮来了:[spoiler]实在不知道选啥好我决定把这个老板拉起来,结果他表示听到了各种我的传说然后特别倾慕我?????啊这就是我Reputation拉的高的结果吗不对啊我好像也只点了60啊怎会如此,然后就有选项和他在一起········啊我真的是,非常非常不理解怎么呢就是说虽然这个老板一看到我就喊我Pet当时我觉得吧这应该只是单纯的就是说人物Hentai而已没想到··· ···而且大兄弟你Heartbroken个泡泡茶壶啊!!我有CP了!!!!!而且你不应该和我的老板打对手戏吗就是说这一切跟我又有什么关系呢累了毁灭吧(bushi)而且居然还有很认真绅士地拒绝的选项啊我的天了这是什么一秒追龙跳到浪漫花园(?)的剧本啊[/spoiler] 就是说,除了结尾这一段没大看懂[strike]但我大受震撼[/strike]之外其他的都还是中规中矩。打折的话可以考虑消磨时间。
I rate the game It's Killing Time 3/5. It's okay i guess. Mediocre. I can only barely recommend this game and mostly only because it's fairly cheap. This is another one of those choose-your-own-adventure type text-based games in the same basic style (but not of the same quality) as Choice of Robots, Choice of Alexandria or Champion of the Gods. It features the same huge flaw; the inability to simply turn the page back to a previous choice or a previous page. I have to admit though, on my first play through I was very impressed with this game. It's campy and silly and purposefully cliched in many of the right ways. The descriptions are good and visceral but the writing style never takes itself seriously as it is continually heavy-handed. In a way, this is a very well-done parody of those dime-a-dozen thriller novels featuring assassins and murder-for-hire secret organizations and so forth. The choices seem interesting and it feels as though each choice may be very important and could potentially lead to a very different conclusion. Unfortunately any sense of choice this game provides is largely an illusion. I started to see some serious draw-backs to this game during my second and third times through. Some choices seem to have fairly arbitrary results and all choices ultimately lead you either to the exact same death paragraph or the exact same final battle encounter. Some paragraphs are swapped in or out in favor of others depending on how evil your character is or depending on which side characters you've chosen to support along the way but the story is, very unfortunately, largely the same no matter what you do, unless you act extremely stupidly and manage to die before the story's end. Worse still, despite the initially compelling sense of danger this game provides, this game is actually extremely forgiving, particularly given its subject matter. Situations in which you should instantly die merely cause you to be wounded and you will usually have the opportunity to get healed before the next chapter. Once, I literally played through the game trying to get my character killed and didn't manage it until well into the second half of this game's story, mostly because I refused to allow him to get healed whenever the opportunity to do so presented itself. From the standpoint of being challenged to find the right path to a successful ending of some kind, this game practically plays itself and worst of all, you get pretty much the same ending (only with different moral overtones) no matter what choices you make. There is a single juncture at which you can either choose to end the game or continue but that is almost the only real decision that really seems to matter so far as changing the story's ultimate ending. The potential have the amazing experience of peering into a myriad of radically altered versions of the future, each based on your different potential choices, a trait which should ideally be common to all choose-your-own-adventure type games/stories, is largely ignored here. There is no way, for example, to choose to side with the story's antagonists. There is no way to try to escape the confines of the story's plot and lead a life that is irrelevant to being an assassin (you can't drop everything and become a used car salesman instead). There is no way to simply ♥♥♥♥ around and do nothing until you get killed. The game forces you to go on airplane flights, to take certain missions, to go to Miami. Even if you fail all your early assassination missions, the game's final confrontation will still happen where it always does. No matter what skills you emphasize along the way, if you win, the villain will still be brought down in a very similar way (during a kung fu fight). This game offers few true choices. Playing it more than once merely kills your time.
I wasn't expecting much from 'It's Killing Time' due to the 'Mixed' review score, but I picked it up in a mini-bundle from 'Choice of Games,' a publisher who I really like. I've played maybe a dozen or so of the 'Choose Your Own Adventure' games and really like them. I've mostly gravitated towards the highly reviewed ones though, so when I decided to play this one I expected to 'kill' some 'time' and that's about it. Wrong! I really enjoyed 'It's Killing Time' actually. I played through twice, once as a 'good' guy and once as a 'bad' guy. You play as a contract killer embroiled in a deadly conspiracy of murder and deception, all the while trying to maintain a successful dossier of contracts. The thing I liked most about this 'game' was that I was not being punished because I did not stack the correct 'talent.' You can be deadly, cunning, or intelligent and it will serve you well and not gate you off from succeeding. Many of the CYOA games have a point in the game where you were supposed to have built up a specific attribute that will be used at a crucial point in the story and if you didn't randomly choose the right one you fail. It's essentially the death of the 'choice' aspect of the story which defeats the purpose. IKA instead allows you to role-play the character YOU want and makes it rewarding by using your chosen skills to solve the problems that come your way. Thanks! As for the story itself I won't spoil anything but it's a fairly straightforward tale of espionage including some nice surprises and a decent twist. What the story does certainly attempt (and succeed) at doing is making you feel cool. The descriptions of your daring exploits are well-written and have an eye towards flair and drama (NOT gritty realism) that make you feel awesome (John Wick-esque). Overall this was one of my favorite CYOA games and one I highly recommend. It's meant to be over-the-top and implausible but it works and is a fun ride.
Игра плохая. Игра не из лучших представителей.... Да чего уж там.... Она не очекнь. Персонажи одномерным. Про них ничего и ни где. На-хе-р они нужны??? Сюжет херовый. Серьёзно, он ХЕРОВЫЙ, Мы не играмем за Сорок Седьмого. Мы не Хитман. Мы не пытаемся решать сложные задачи. Мы просто качаем стату до 30 и не выёбываемся. Или(пока мы не достигли этих 30) мы выбираем нашу ЛУЧШУЮ стату. Эта "игра" напомнила мне [url=http://store.steampowered.com/app/416640/]Diabolical[/url]. Так же, обешала много и ожидал много.... Но говно. Сюжета нет, развития нет, рпг нет и повторюсь, сюжета нет. А теперь по существу. Это не симулятор киллера. Тут нету чувств. Тут нету отношений. Тут сехотворный сюжет. Тут вы не сможете создать Леона и полубить Натали Портман. Вы будете востонавливать своё здоровье в ванне с пузырьками, это реалестично(наверное). Игра стоит 60 рублей. Если вам ♥♥♥♥♥ делать. Остальным посоветую играть и ЖДАТЬ(Чего я и делю) Hosted Games. [url=http://store.steampowered.com/app/375130/]Tin Star[/url] [url=http://store.steampowered.com/app/411570/?snr=1_7_7_230_150_1]Zombie Exodus[/url] [url=http://store.steampowered.com/app/421630/]A Study in Steampunk: Choice by Gaslight[/url] Лучше в них поиграть. Там есть сюжет, персонажи..... Очень жду игру от них про Супер Героя. (хорошую). Но это было про Hosted Games. У CoG было [http://store.steampowered.com/app/339350/]Choice of Robots[/url]. И эта игра хороша Почему? Вариативность сюжета. Во всём, персонажа и его действий. ВАШЕГО персонажа. Вот чем отличается ЭТА игра, от других. В ней нету развития.
This game is bad yo. Choice of Games usually runs from OK to Pretty Damn Good, and this was...I wanna say, embarrassingly bad?
Another really fun choice of games game. If you like them this is one of the them to get. Pretty decent all around, maybe a bit expensive but id reccomends
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