
Island Explorer is a short, relaxing VR experience with no quests, tasks, or enemies to disturb you. Nothing but you and nature... with some tunes. Keep calm, stay relaxed and take a zipline or drive around a beautiful Island.
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Languages: English
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was told writing a review for this game would help development of the upcoming armoured front, so here I go: The controls are good. I don't find the game that disorienting, but I'm quite used to VR and have also turned off all the smoothing features. I should also stress, this game is free and while a little bit buggy or inaccurate at times, it's still good for a bit of entertainment and a solid base for future expansion. But the gear shifting is difficult to do without looking, and I think I'm in need of an explanation of how the throttle, clutch and brake work with a control scheme that only involves two triggers. It's hard to explain my problem with it but the best example is this: Put the vehicle facing down a hill and brake with the left(?) trigger. The car stops. Put the vehicle into reverse, press right trigger. Car goes downhill with engine revving at full power - doesn't stall, doesn't even seem to really slow down compared to being in a different gear. (My experience in real life would suggest the vehicle would stall in this situation, which leads me to believe it's because the clutch is handled automatically, but it's just a little confusing at first.) Not something I'd normally complain about but if we're leading up to a tank sim here, I feel it's important to get a good base. Maybe some more feedback or expanded explanations over what these controls actually do behind the scenes? It would be good to explain the systems a bit if they differ from how things would normally operate. Also, it would be nice to be able to grab the steering wheel with both hands, but that's a minor thing. Overall, a good fun free game that can easily kill a couple of minutes in a pleasantly atmospheric environment, with minor issues that don't get in the way of gameplay but should probably be tackled for the sake of making a semi-serious simulator game later on down the line. Edit: I've sent a picture to the discord that I hope explains this better. Now would be a good time to add to this review that the developer is friendly and very active on the game's discord channel!
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Hours played at review time, across 41 reviews with recorded playtime.
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