
Awaken on an asteroid in deep space, underneath comets and giant stars. Designed for HTC Vive, Prologue introduces the critically-acclaimed world of Irrational Exuberance—a fever dream of interstellar interactions. Take the first step on a journey of risk, wonder and discovery.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1920
This was fun when I tried it on my Oculus but beware that there is NO INDEX SUPPORT. Game will start but index controllers won't track.
Neat little "experience" but not a game. (Play time under 10 minutes on Samsung O+ WMR) I'm not really sure what I just "played"? It looked good, but there's really nothing here other than the experience of floating above Earth in space. But I can't be too harsh on it because the experience was very polished and watching the asteroids stream by or explode is nothing short of "stellar". I'm just not sure what they were aiming for here? It almost felt like this was simply a VR testing environment that someone took and made into a game of sorts. Although short and mostly meaningless, the experience itself was a good one. And since this is free, it was the perfect thing to break up the boredom and great too if you just need to cool down for a few in VR. Would also be a good introductory experience for those new to VR.
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Trends
Modeled estimate over time.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm a big fan of these short, surreal experiences in VR. You're just not going to be able to experience things like this without it. It won't take long to finish and is worth your time for sure.
Beautiful.
This is really a lovely little experience. Good ambient interaction that expands and becomes more intense and cosmic as the experience progresses. Shame it never got developed into a full length experience.
[h1] [/h1]
Great mini experience
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.