
Cyberpunk Visual Novel about a girl hacker struggling in a modern World. The story revolves around surveillance, hacking, artificial intelligence, cybernetic implants and those who want to lead a normal life in a high-tech society.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not very captivating, feels lifeless/soulless. The art style is ok, but the quality of the art is obviously lacking. All the preview images are from the first 5 minutes, which shows how short the game is. (did not complete the story) EDIT: text is small and music is loud, the UI looks a bit weird compared to many VN's
Free visual novel. It's only purpose seems to be setting up the purchase of the subsequent chapters.
"Game" with no gameplay. Why give player choice if only one is valid, and the second one lead to instant game over and reload? The story and drawings are not impressive also.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short, an interesting plot, but does need polish. The art and price is a bonus
It's super cute and the music is pretty nice. The story is incredibly short, but it is just an introduction to the series basically. It's incredibly cheap, and for what you pay, it's pretty nice.
Parece ter uma historia mediana mas o jogo não dá quase nada de opção de escolha, parece que eu to lendo um roteiro de série
Good
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
an amateur short story, it's interesting but the plot is badly developing.
XeqtR GameSense
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.