
A remake of the classic 'minesweeper' game in paper graphics and ink mines. A casual, stress-free mine hunt.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
Aesthetic is neat on first glance, but very poor color contrast interferes with gameplay. Unsolved cells are white. Marked mines are white with a very light gray symbol that blends with the texture. Uncovered cells are colored in, but the color may ALSO BE WHITE or very light colored. The dots that tell you how many neighboring mines are white. It just turns into a blur of eye strain that's even less approachable than the Minesweeper we were playing 30 years ago on low-res CRTs. Speaking of, you'd think after 30 years we could come up with Minesweepers smart enough to generate without regularly forcing you to guess 50/50s. This one seems to try and dampen that by making the boards skew toward very sparse with lots of open space, but that just makes the puzzles boring AND still randomly having to guess.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
后面关卡全是极限二选一怎么玩
This is a really nice game BUT I don't think it really adds much to the original minesweeper concept other than a drastically different art style to that which is used by Microsoft on Windows or any clone on macOS or Linux or other UNIX (e.g. BSD) such as KMines or GNOME Mines. The music is also really good but the music does not appear anywhere outside of the Unity game files and is not purchasable on Steam or Bandcamp which is a shame as it's really good. I played this game on Linux with no issues other than having to use Proton version 7.0-4 [url=https://www.protondb.com/app/1614740]Proton DB Listing[/url]
не реализованы аккорды!! играть не удобно
Some stages start off with nothing visible so you have to guess what is a safe spot to start the game. Even if you don't click on a mine, you'll still have to keep guessing until you get to something that you can actually use logic on.
I like the art and design attempt, but the artistic decisions make it too confusing to play. A minesweeper veteran, I could not understand for the life of me how bomb identifiers were coded, Instead of saying 1 or 2 or 6 bombs, it just had colours, and I couldn't find the colour legend anywhere. Just add some numbers and I'll give this a thumbs up
A arte e o conceito é até interessante, mas as animações são extremamente lentas e chegam a machucar os olhos, a geração de layouts muitas vezes cria cenários horríveis e a estética muitas vezes é confusa. Procure outra versão de Minesweeper se quiser realmente aproveitar o momento
You like minesweeper, but that's for free, this is it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.