
Injustice: Gods Among Us Ultimate Edition enhances the bold new franchise to the fighting game genre from NetherRealm Studios. Featuring six new playable characters, over 30 new skins, and 60 new S.T.A.R. Labs missions, this edition packs a punch.
Most likely between $6.4M and $18.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 86% | approximately $10.6M |
| PlayStation | $19.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $10.14 on Steam · China (−49%). Compare 15 prices in 14 markets →
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
mortal kombat 9 mekanikleri ile daha iyi oynanışa sahip bir oyun ama oyunda nefret ettiğim şey bir mortal kombat fanı olarak guard tuşunun olmaması geri tuşu ile block atılması
Пройшовши цю гру у 2025 хоча грав у неї давно і не раз вона мені не дуже сподобалась той самий MK кращий в рази. Бойовка тут схожа з MK але гірша і нудніша. Графіка таке собі але гра 2013 року так шо тут все норм. Сюжет непоганий але все дуже дивно з дурними діалогами та багато чого просто пропущено. Ну зараз в 2025 в цю гру явно не варто грати краще грати в Injustice 2 або в MK. GRAVK - https://gravk.com/stept/review/24238
Çok kötü dövüş mekanikleri. Görseller iyi olsa da kombolar falan göz yakıyor.
Injustice: Gods Among Us is a solid fighting game that punches above its weight thanks to a genuinely engaging story mode that feels like an interactive DC comic — Superman going full authoritarian never gets old. The roster is packed with iconic heroes and villains, each with their own distinct moves and super attacks that make every fight feel appropriately epic, and the environmental interactions are a nice touch. That said, the PC port has some rough edges: occasional stuttering during stage transitions and controls that can feel unresponsive compared to the console versions. The online is essentially dead at this point, so unless you have friends to play with locally, you're mostly looking at a single-player experience — which, between the campaign and Star Labs challenges, still offers a decent amount of content. If you're a DC fan or just want a story-driven fighter that doesn't require you to be a tournament-level player, it's absolutely worth picking up on sale.
This game did not age well, not well like fine wine indeed! ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀ "Don't waste your life, I did. Go home," -John Rambo
Прикольная игра, затягивает))
lobo.
Windows 10, Nvidia RTX 2080 SUPER. Great game, bad port. The game stutters multiple times during the stage transitions. In the long run, you'll likely be better off emulating it or simply playing it on a console. Not Recommended.
While I totally get why NetherRealm couldn't do their full Kombat treatment for DC characters, it would have been cool. Despite that, the story is great and the characters all have thematic movesets. Though gameplay wise I wouldn't recommend this over the sequel despite the fact that one has what I feel is a weaker narrative.
absolutely horrible. was expecting a great gameplay for such a classic fighting game, but all my expectations were ruined. the story was good, but the controller support is horrible. could'nt land special and combo moves half the time despite trying so hard to calmly play it. maybe keyboard players might have better input support, but definetly not recommended for controller players. cant belive i have to only stop with the main sotry and not contiue with the STAR labs and mini-games cause of such controller issues