
Infiltraliens is an action adventure game in which you take on the role of Gorp. Place 52, the world's most advanced and well-guarded military base is holding your alien friends captive. Can you make your way through the obstacles and pass the guards to save them?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
PERFEIÇÃO
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little game!
[h1]Before I played Infiltraliens, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
After beating this, I want to commit Minecraft in a videogame.
Infiltration successful Quite fun actually and yeah the controls are meant to be hard
Great gameplay. Funny physics. Nice name.
Infiltraliens has a fun concept, as well as some unique mechanics regarding character movement. The problem is that there is no environment for the player to practice and master these controls. This can lead to frustrations early in the game. The very few control explanations and visual do stimulate the player to explore on their own, but it's not ideal to not give any examples in the early stage of the game. Example: Simple getting a hold of a fire extinguisher is a challenge on its own, let alone use it properly to fly over the gate. Not to mention the player has to walk all the way back to another room to spawn another one if it fails. Not the best kind of obstacle considering the wonky movement of the character. Don't get me wrong, the visuals, audio and narration are all beautiful. That's why I believe this game surely has potential. I only wish the obstacles were at least somewhat forgiving, knowing that movement is already a challenge to begin with, combined with the lack of clues or simplified controls.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 6 | 100% | Free | |
| — | 0 | — | — | |
| $0 | 300 | 83% | Free | |
| — | 0 | — | — | |
| $0 | 18 | 100% | Free | |
| $0 | 0 | — | Free |