
Soldier! War is coming and duty calls! Enemies are invading our country and we need YOU to defend it!
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About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
挺有代入感的战场游戏,画风简单但玩法很全面,想起了小时候玩的抢滩登陆
Good, simple and compulsive on-rails shooter that would be great if not for a couple of frustrations. Firstly, there's a game-breaking bug in the "hardcore" (20 wave survival) challenge mode. some of the menus in this mode display console instead of PC inputs, and the mouse stops working - after I get this bug I always skip through the menu with enter, but it somehow corrupts the in-game controls and stops me being able to look around the whole battlefield, which causes certain death as I can't shoot all the enemies. The second isn't a bug, but a design choice. At a certain point, the game starts recycling levels - however, there's no clear indication to let you know when you've completed the core game. For me, this was annoying as I pushed through a bunch of extra levels wondering if something new would eventually appear. After quitting and looking through the achievements, it seems like the game is designed to repeat many times over as you gradually grind for resources and upgrades. If there's nothing new to see or do, repeating the same levels for many extra hours doesn't seem fun at all - I'd have preferred the upgrades to unlock much faster so you could get everything in roughly the same amount of time as it took to see all the content. Still a thumbs up as it's great fun for a couple of hours and the price is good.
挑战模式真的别玩,经常打着打着卡视角,右边山上的特种兵打不到,轰炸可以搞掉,可哪有那么多轰炸用?这么小的游戏还出这种问题?真是气人
Infantry attack je z obchodu google play na mobil !!! Na mobile zdarma s reklamami ale na PC bez reklám a je možnosť aj získania gold bez sledovania reklám - to len konštatujem. Hra je vcelku úplne jednoduchá. Nezavarí PC ani grafiku a nezožerie ani veľa miesta.Teraz k hraniu.Ovládate guľometné hniezdo ktorým kosíte nepriateľov.Na ovládanie sa používa myš. Občas za súčiastky vylepšíte základne ale inak zbytočnosť.Neskôr nazbierate dostatok goldov na špeciálne zbrane,drony alebo vojakov.Vždy môžete mať len jednu zbraň drona a vojaka. Slabou stránkou hry je časom nedostatok peňazí na vylepšenie.Pri plnení misie sa občas zjaví medaila ktorú keď zostrelíte zvýši vám fire rate.Za každú misiu dostanete peniaze,občas goldy súčiatky a karty na vylepšenie zbraní,vojakov alebo dronov. V hre sa obmieňajú len dva eventy headshot challenge a hardcore battle-každý trvá pár dní.Po 10 misiách vám hra dá možnosť vybrať si prostredie v ktorom sa budú odohrávať následujúce.Občas sú aj "špeciálne" misie typu vyčisti oblohu z vrtuľníka alebo znič celú základňu z vrtuľníka ale časom je to dosť stereotypné.Ani prostredí nieje veľa cca 10 ?? Nepriaťelia sa na vás vrhnú bezhlavo a tiež ich nieje moc. Hru by som odporučil ako oddychovú strieľačku, len každý musí rátať s tým že je to hra z mobilu a preto tam nieje toho moc
本作的整体玩法类似于经典的《抢滩登陆》,游戏中玩家无需移动,仅需要通过操作击败不断袭来的敌军即可。 [h1]玩法[/h1] 本作为关卡制,大部分时间里都是主角开局向前冲锋,夺下机关枪阵地然后毫无悬念的击败众多敌人。 游戏中的机关枪是没有弹药限制的,因此玩家只需要专注杀敌即可,期间画面上会掉落徽章,击破徽章可以增加射速。 除了射击,每隔一段时间还会累积一枚火箭弹,按右键即可发射,可对敌军造成大范围伤害。 随着不断推进,敌人方面类型也会越来越多,如无人机、手持护盾的敌人、带着炸药包奋勇向前的敌人、伞兵部队等。 游戏中还有一些特殊关卡,如在直升机视角中袭击敌方营地,或是对抗坦克、飞机等。 本作也有局外升级,可使用获得的金钱来升级机关枪、火箭弹等装备。 [h1]画面[/h1] 游戏是3D的,画面效果较为普通。 不过游戏拥有不错的过场与演出,比如角色清理完一个营地然后以第三视角冲击向前,或是在自动视角中袭击敌方营地等。 [h1]中文[/h1] 本作不支持简体中文,但由于操作简单,上手还是没有问题的。 [h1]总评[/h1] 本作整体难度不高,没有弹药和移动的束缚,玩家只需要尽情突突突就可以了,配合各种独特的演绎与Boss战,体验非常爽快。 [h1]建议[/h1] 建议入手20周年组合包,20个游戏一共88元,单个合4元多一点,非常划算。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url=https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
[h1] “20 for 20 - Anniversary Bundle” 二十款时尚小游戏捆包之第五弹《步兵攻击》[/h1] 这是一款类似于《抢滩登陆2003》的第一人称守家式射击游戏,玩家将作为一名步兵,在一个个前线阵地固定的点位上,将来犯的敌人全部击杀,坚守住阵地获得胜利。游戏的画面质量并不精致,3D建模略显粗糙,射击手感意外不错,命中打击感也有感觉,关卡设计重复度高,关卡数量倒是不少。基本算是一款综合质量普通、玩法中规中矩、无聊打发时间的小游戏。 游戏采用关卡模式,玩家通关一关解锁新的关卡。游戏玩法基本上就是玩家作为士兵,以第一人称视角对敌方冲锋陷阵的人员开枪射击,在血量归零前抵抗住所有敌人,并将他们全部击毙,关卡胜利。在战斗过程中,地图上会随机掉落勋章一样的物品,用枪械将其打爆,可以升级枪械的输出火力、射击速度。(勋章一定要及时打爆,否则一旦转移了阵地,未打爆的勋章就直接消失,无法提升火力了。)另外,每隔一段时间,玩家还可以填装一枚火箭弹,打出范围性的高输出的爆炸伤害。随着关卡的推进,敌人的类型也会越来越多,从一开始的普通小兵,到无人机、持盾步兵、自爆士兵等等,甚至还有坦克这种Boss级别的敌人需要玩家打爆。此外,除了常规的守家模式外,也有一些特殊关卡,如乘坐直升机扫荡地面、占领高地以高打低、阻击敌方车队通过等。 玩家闯过一个个关卡,也是可以获得钞票、金砖、螺母以及装备碎片等奖励。玩家新的枪械或者辅助设备的购买,需要用到金币;枪械以及辅助设备的升级,都需要钞票和一定数量的装备碎片;一座座基地的建设,则需要螺母这种资源。 其中,装备购买和装备升级,甚至有空中支援、小兵、无人机等协助作战,这些都是可以提升玩家战力数值的,虽然金砖获取比较困难、碎片(补充包)掉落率不高,但也可以理解。那么基地建设的意义何在就不太清楚了,玩家消耗大量的螺母进行基地建设,随着基地等级提升,消耗量大幅增加,甚至在基地40级左右已经达到亿数量级的消耗量,如果说仅仅看个建模,那么模型也都是在雪地、雨林、沙地、沙地、高原等几个场景模型里建造, [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url=https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
进阵地的时候屁股扭扭扭的,好喜感 第三关突然跳出去我小脑都萎缩了
一款第一人称射击小游戏,可以闲暇时打发时间玩玩
Why can’t I use my weapon after it’s upgraded to the top level?
It's basically GTA 6
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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