
"Imperil" is a ruthless retro inspired platformer with puzzles. The hero must save the land that has been corrupted by evil. Place platforms or shift the world around you, move objects with telekenesis or burn enemies with fire to best the many obstacles you come across.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Obra de arte 11/10 nunca sabes realmente si ese era el ultimo secreto del juego
Hey, I'm not so much into platformers, but this one is a well executed game! Take it for a spin, it is free after all.
I had a good time playing this little platformer. It's not the best in the genre but it's obvious how much love and effort applied here. Feels decent.
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Hours played at review time, across 24 reviews with recorded playtime.
Um jogo super simples, divertido e com um preço exelente! Sem dúvida vale a pena jogar, apenas acho que deviam aumentar a velocidade do corte da espada um pouquinho... :P Fica aqui o meu gameplay e diz-me se não concordas? Junta-te ao meu Exército Indie, preciso de ti soldado! Subscreve no canal! :D https://youtu.be/9wtyaFxGnMA
Simples e curto, mas bem polido e satisfatório. Eu definitivamente recomendaria este jogo para quem procura uma experiência barata e curta, mas envolvente!
[h1]Before I played Imperil, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Игра «Imperil» предлагает атмосферный геймплей с элементами стратегии и выживания. Увлекательные миссии, динамичная система боев и глубокая кастомизация персонажа — основные плюсы. Однако сложная кривая обучения и частые технические сбои снижают комфорт. Графика достойная, но не выделяется среди конкурентов. Для фанатов жанра — неплохой выбор, но новичкам может показаться слишком требовательной.
Помню играл давным-давно в flash-игру Imperil, она была довольно простенькая и короткая. В версии для Steam разработчики переработали карту, сделали прохождение нелинейным и добавили секретов (так, в каждой зоне можно получить новое оружие, а также найти тайную комнату, пройдя которую получаешь новые способности, облегчающие прохождение, но вовсе не обязательные). В остальном, игра почти ничем не отличается от своего flash-предшественника. Разработчики даже сделали её бесплатной, за что им спасибо. Единственный минус — зачастую игра жутко лагает.
Thousands of retro 2D platformers are infesting Steam, and "Imperil" is just more pollution in a crowded market of terrible games. There are over 17,000 platformers on Steam, literally thousands (you can go see for yourself if you search for the platformer tag on the store, I'm not kidding). And this is far from being one of the best of those. This is a bit of junkware that failed badly on Steam Direct... for a few obvious reasons. The developers unabashedly stole the "dark foreground" art style from Microsoft's Limbo, and that's just the tip of the iceberg of creative bankruptcy here. The rest of the game is just crap assets plastered on a Construct platformer game blueprint. If you play the game, which nobody should (or did), it's a garbage tier platformer brawler with no real interest beyond a badly used object movement gimmick. Platforming is an old, mostly dead genre, and this lacklustre experience, while it doesn't have an upfront cost, isn't saving the genre... it's no surprise this failed to capture any attention from gamers in the era of immersive 3D gaming. The "game" here is of a pretty low technical standard. The implementation is basic minimum effort stuff, more like a weekend project rather than a serious, professionally made product... and it's bad even compared to most amateur made games. An experimental piece... and the experiment is "Can I spend on Steam Direct and then call myself a game dev?" While that $100 spend on Steam Direct probably made the developers feel good about themselves, we have to ask why this kind of thing is good for gamers. It isn't. This game fails on the visuals because of the use of incredibly lazy, ugly pixelcrap. The developer would probably argue this is a "deliberate artistic choice" but we all know it's because the developer was incapable of producing anything better. The game looks very poor compared to professionally developed games. Whether the developer lacked the skill or the budget for modern visuals is irrelevant; the choice detracts from the game. Gaming is a visual medium, and it's a disservice to gamers when developers don't bother doing their jobs and creating contemporary, high quality visuals. Games like Undertale and Stardew Valley are rare exceptions that succeeded [i]in spite[/i] of their awful graphics. Pixelcrap is never really okay, and there's no excuse for games that look this bad. This game is fairly dated at 9 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. This was made with the utterly awful "Construct" game construction kit... this is a "no-code" construction kit where you just drag and drop stuff and fiddle with a few menus to make primitive, minimum viable product games. That explains to some extent why this is so bad... no-code toys like Construct let anyone, especially people who aren't qualified to and should probably never make games, make them anyway. Combine this with the zero-QA "Steam Direct" program, and you can start to see why there's so much junk on Steam. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $2 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. Even as a free game, this couldn't find an audience. With a peak of [b]only 4 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. This "free" game won't count toward your game collection count on your profile. With that in mind, is it something you should still download? Definitely not. No up front price, but I still feel ripped off.
best free to play game on steam i played yet, i would pay money for this if it was a bit longer
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.