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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♡
屎,别玩,浪费时间 I don't know what the developers were thinking, turning what should have been an easygoing idle game into something so boring and even torturous. You have to constantly click for the miners to work while continuously paying attention to the troublemakers. The constant frustration forces you to pay for this worthless game, how ridiculous.I have already wasted my time proving all of this, don’t waste yours.
Sans doute le pire truc que j'ai eu le déshonneur de lancer
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NO IDLE ASPECT AT ALL Play at own risk and if you enjoy torturing yourself with bad games
[h1]Before I played Idle Sand Castle, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
if you want a peaceful game to play where you want to become good with it this game is not like that criminals can destroy your sand castle even if you have your guards at max level and upgraded two to the max reload time and next to max distance
ok +5 not a ldie -2 it 0$ +7 so it a 10/10
☀️
I hate the ♥♥♥♥♥♥♥ security I hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ securityI hate the ♥♥♥♥♥♥♥ security
The game is fine if you are looking to waste a lot of time. It needs significant QOL upgrades before it would be something worth playing. "Security guards" are limited to only 5 and even if you level them up individually, they do not keep up with bandits at the higher level of castle. Leveling up individual workers becomes tedious as you dig further down. The "DIG" button, which is tied to some achievements if you are going for 100%, cannot be upgraded, which means that as you dig further down it takes ages to get to that dig 100 levels down achievement. The other frustrating thing about it is that there isn't an easy way to track progress toward different achievements, so it would be helpful to have counters for different things in the game. Also, the horn doesn't could toward waking up the miners. You have to click them each individually. Incremental games are supposed to become easier as you get upgrades. This game just adds more tedium.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.