
A condensed incremental experience, where you build a colony to collect and merge bigger and bigger fruits. Combine game-changing technologies and special upgrades to find the best synergies and take your cash flow to another dimension.
Modeled estimate, not a reported figure. How we estimate →
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About
Idle Colony is a game about little creatures and big numbers that will make your dopamine go up and your worries go down.
Combine two fruits of the same tier into the next one. 1$, 2$, 4$, 8$... This process generates an exponential amount of money as you make your way up to bigger fruits.
Unlock buildings to uncover always more options to leverage your income. As cash comes in, it goes out, to come back even faster! Improve every aspect of your economy to make the best out of it.
You will start with a sapling that you'll have to manually water and harvest, but soon enough you'll be able to recruit thousands of naïve creatures to assist you in your endeavor. They collect, fertilize, chop down, plant trees, create machines... and they love it!
Now that you've got a wok full of delicious fruits and an army of colonists dedicated to you, it is time to perform the ritual... Sacrifice your colony to access powerful technologies and go even further next time!

Through your progress, you'll earn two unique currencies to spend with care. Find the best strategies by carefully picking your technologies and special upgrades. Your choices will make the difference between millions and quintillions.

A word of the author:
I've been crafting games for a couple years, pursuing my childhood dream of making a living by creating fun things. I'm doing everything in my games: music, engine, art... and I love to talk with you all to improve my work through your feedback.
You're welcome anytime to have a chat on Discord (link on the right panel).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
数字の上がり幅が地味な時間が長くて飽きやすい。 その間は放置してくれってことだと思うけど、楽しくはないなあと思ってしまった。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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