
I paid 10 more artists to hide bees in their artwork. Can you find them all? Warning: Relaxing.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Swedish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
(Asturianu) Xuegu mui prestosu, con 10+2 cuadros, dalgunos mui complicaos o incómodos. Prestóme muncho.
🐝🐝🐝🐝🐝⬢⬡⬢⬡🍯
BEES!!!!!
Пишу общую рецензию на все игры серии. Крайне примитивные, но вполне приятные игры про поиск предметов. Несмотря на крайне простую концепцию, вполне доставляют удовольствие. Арты и музыка варьируются по качеству от очень вкусных до скучноватых. Есть бесконечные подсказки, на случай если что то найти ну совсем не получается. В целом-рекомендую. пс. заметка для профиледрочеров. У большей части игр серии "ограничены функции профиля". Это значит, что они не будут учитываться ни в витринах достижений, ни в витрине коллекционера игр
Hier bin ich also und versuche mich wiedereinmal an einem Spiel dieses Devs. Nun, ich kann mit Recht behaupten, dass er seinen Stiel nicht verändert hat. Eigentlich geht es bei den Spielen nicht um ein Wimmelbild. Eure Phantasie ist gefragt. Denn die zu suchenden Teile (Bienen) und das was ihr findet (irgendeinen Knubbel) würden Darwin an seiner Evolutionstheorie zweifeln lassen. Und bei den meisten Bildern in denen gesucht wird bin ich mir sicher, dass die *Künstler* positiv auf Drogen getestet würden. Um es klar zu sagen, die Bilder sind schon eine Qual für die Augen, aber was ihr sucht ist in den meisten Fällen irgendein Knubbel der alles mögliche aber keine Biene ist. Selbst wenn ihr (wie ich) das Spiel im Angebot seht...kauf es nicht, es ist nicht sein Geld wert und ihr unterstützt damit einen Dev, der uns immer wieder das gleiche Spiel mit gerade mal etwas veränderten (chaotischen) Zeichnungen vorsetzt.
Ein einfaches Suchspiel bei dem man Bienen & Bienen ,,Utensilien''finden muss. Dabei hat man insgesamt 10 unterschiedliche Level (+2 Bonus Level) in denen diese einfach-recht schwierig versteckt sind. Es gibt Level in denen die Bienen nicht wirklich versteckt sind & man diese daher nur anklicken muss. Dafür gibt es aber auch Level in denen die Bienen mit dem Bild ,,verschmelzen'' & quasi durchsichtig sind, was das ganze etwas schwieriger macht. Ebenfalls sind die Bienen unterschiedlich groß, sodass man auch Level hat in denen sie so klein wie eine Ameise sind. Durch die mehreren Level & auch unterschiedliche Anzahlen der Bienen, sitzt man auch ein wenig länger an diesem Suchspiel, was ich persönlich aber pos. finde. Ps: Wer nicht weiterkommt, muss einfach nur ,,H'' drücken & man wird in die Richtung der Bienen geleitet.
[b] 别买!!!!!!!! [/b] 喜欢玩指尖点击寻物游戏的,一定别买这个作者的所有游戏,一部比一部差劲敷衍,图片又糊像素又低!!!我真后悔直接买了游戏合集,还放了很久都没有去玩,现在退款都来不及了!有的图颜色五花八门的,稍微看一会儿眼睛就疼了;有的图蜜蜂小的比蜉蝣还要小,谁懂啊???(截图我分享出来了)明明玩寻物是放松休闲+获得成就感,现在玩的眼睛疼也就算了,md心里越玩越火大!!!一想到后面还有几部,我就觉得烦躁:( [spoiler] 推荐【城堡满是猫】、【塔楼满是猫】,Devcats的游戏才是真正的寻物游戏![/spoiler] [b] DONT BUY!!!NEVER EVER !! [/b]
Fajna gierka na zrelaksowanie się i spostrzegawczość. Polecam kupić na promocji ;)
Find the bees = profit
Developed by Follow the fun and published by Follow the fun, I commissioned some bees 5 continues the studio's charming hidden-object series by once again transforming a simple concept into a surprisingly engaging and relaxing experience. The premise remains delightfully straightforward: a collection of artists create detailed illustrations, and players are tasked with locating dozens of cleverly hidden bees scattered throughout each scene. While the concept sounds minimal on paper, the game demonstrates how thoughtful design, creative artwork, and satisfying observation-based gameplay can turn a simple activity into a genuinely enjoyable experience. The game's greatest strength is its understanding of its own identity. It never attempts to become something more complicated than it needs to be. There are no elaborate progression systems, no combat encounters, and no narrative distractions competing for attention. Instead, every aspect of the experience is focused on one objective: encouraging players to carefully examine beautifully crafted illustrations while searching for hidden bees. This clarity of purpose gives the game a refreshing sense of confidence. Each level is built around artwork created by different artists, resulting in a diverse collection of visual styles. Some illustrations are whimsical and colorful, while others embrace surreal, abstract, or highly detailed themes. This variety keeps the experience feeling fresh throughout its runtime because every new scene introduces a different artistic perspective. Rather than merely serving as backdrops, these illustrations become the central attraction of the game, inviting players to appreciate the creativity and effort behind each piece. The hidden-object mechanics are deceptively effective. At the beginning of a stage, many bees can be found relatively quickly, providing an immediate sense of progress. As the search continues, however, locating the remaining insects becomes increasingly challenging. Bees are often blended into the environment through clever use of color, shape, and visual composition. What initially appears to be a simple search gradually becomes an exercise in patience, observation, and attention to detail. One of the most enjoyable aspects of the experience is how it encourages players to slow down. Modern games often bombard players with objectives, timers, and constant rewards, but I commissioned some bees 5 embraces a far more relaxed philosophy. There is no pressure to rush. Players are free to explore each illustration at their own pace, taking time to appreciate the artwork while methodically searching for hidden details. This relaxed structure creates an atmosphere that feels calm and welcoming. The game succeeds because the search itself becomes rewarding. Players frequently discover amusing visual details, clever artistic flourishes, and small environmental touches while looking for bees. Even when a particular insect proves difficult to locate, the process rarely feels wasted because the artwork remains interesting to explore. The hidden-object gameplay naturally encourages close observation, which allows players to engage more deeply with each illustration. The interface deserves praise for its simplicity. Menus are easy to navigate, controls are intuitive, and the game provides all necessary information without cluttering the screen. This clean presentation allows the artwork to remain the primary focus. The design philosophy emphasizes comfort and accessibility, ensuring that players can immediately understand the objective and begin playing without any unnecessary complications. The pacing is particularly effective for casual gaming sessions. Individual levels can be completed in relatively short periods, making the game ideal for brief moments of relaxation. At the same time, players who enjoy searching for every hidden bee can spend much longer carefully examining each illustration. This flexibility allows the game to accommodate a wide range of play styles. Visually, the game continues the series' tradition of celebrating artistic diversity. The different environments showcase imaginative concepts and distinctive visual identities, ensuring that no two stages feel exactly alike. Some scenes are packed with tiny details that reward close inspection, while others focus on striking compositions and unusual visual themes. The variety helps maintain engagement and gives the game a stronger sense of personality than many hidden-object titles. The audio design complements the experience well. Gentle background music and subtle sound effects help create a cozy atmosphere without becoming distracting. The soundtrack serves primarily as a relaxing companion to the gameplay, reinforcing the calm tone that defines the entire experience. Everything about the presentation is designed to help players unwind and enjoy the search. Another strength is the game's accessibility. The mechanics are immediately understandable, making the experience approachable for players of all ages and skill levels. There are no complicated rules to learn or difficult systems to master. Anyone can begin searching for bees within seconds of starting the game, which contributes significantly to its broad appeal. For completionists, the challenge of finding every hidden bee provides additional motivation. Some insects are extremely well concealed, requiring careful examination of every part of an illustration. Successfully uncovering the final few hidden bees can be surprisingly satisfying, turning what initially seems like a simple activity into a rewarding puzzle-solving experience. However, the game's greatest strength is also its biggest limitation. The entire experience revolves around a single gameplay mechanic. Players looking for progression systems, story content, or gameplay variety beyond hidden-object searching may find the experience too limited. The game remains entirely committed to its core concept, which means enjoyment depends heavily on whether players appreciate that style of gameplay. Its relatively short length may also leave some players wanting additional content. While the quality of the artwork remains consistently high, most players will be able to complete the available stages within a few hours. The experience is intentionally concise, focusing on quality rather than quantity. Certain bees can occasionally become frustratingly difficult to locate. While the challenge is part of the appeal, there are moments when players may spend significant amounts of time searching for a single missing insect. Fortunately, the relaxed atmosphere prevents these situations from becoming overly aggravating, and the satisfaction of finally finding a particularly well-hidden bee often justifies the effort. What ultimately makes I commissioned some bees 5 successful is its ability to transform a simple concept into something genuinely engaging. The combination of creative artwork, relaxing pacing, intuitive design, and rewarding observation creates an experience that feels both charming and satisfying. The game never tries to overwhelm players with unnecessary features, instead focusing entirely on delivering a polished and enjoyable hidden-object adventure. I commissioned some bees 5 is a celebration of art, observation, and simplicity. It provides a cozy experience that encourages players to slow down, pay attention, and appreciate the details hidden within each illustration. While its narrow focus may not appeal to everyone, those who enjoy hidden-object games, relaxing puzzles, or visually creative experiences will find plenty to enjoy. It is another strong entry in a series that continues to prove how much enjoyment can be found in the simplest of ideas. Rating: 8/10
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