
This is an online game about the scene of the High School Affiliated to the Normal University. If you meet a classmate of the Middle School Affiliated to the Normal University in the scene, remember to say hello.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
New Updates:
Performance Optimization: Significant enhancements to scenes and programming code. Frame rates on laptops equipped with RTX 3070 graphics cards have increased from 25 FPS to 140 FPS, greatly reducing lag.
New Story Mode: A narrative-driven experience requiring approximately one hour to complete, featuring multiple endings. (Please refer to the guide located below the game description for walkthroughs).
New Skills: Added 3 new combat skills (including Dash and Rapid Clear) for faster enemy elimination.
HSNU Exclusive Chat Room: A dedicated communication space for the HSNU community.
Save & Load System: Fully functional progress tracking and save files.
(For an optimal gaming experience, please download the updated version: HSNU Academy 79th Anniversary Edition.)
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I love the High School Affiliated to Normal University:
This is an online connection game,
In this game, you will control a character who can randomly visit scenes in the High School Affiliated to Normal University.
You can upgrade by defeating monsters, and they will be reborn at fixed points.
You can use the A.D.W.S on the keyboard to move, the left mouse button to attack with swords, and the right mouse button to attack with spells.
If you are a classmate or graduate of the High School Affiliated to Normal University, it is recommended that you enter your class number.
The latest update is as follows (03/09)
1. There are 9 main types of monsters, each monster has 4-5 color versions, and the maximum level of the monster is 200.
2. Starting from level 1, a character will gain 100 points and gold coins. These 100 points will determine your initial game experience.
3. The character's death will count down and reborn. As the level increases, the countdown time may be as long as 30 seconds or 60 seconds.
4. Reach the specified level within the time, and a piece of super high-level equipment will be randomly distributed, and the cycle will be repeated 10 times in total.
feature:
- Nostalgic school song music
- Featured and realistic modeling
- Online interactive games
About the origin of game development:
This is an online game about the scene of the High School Affiliated to Normal University,
The developer is a mathematics teacher at the Central China Normal University. He became interested in making games because he was a student in the Department of Digital Media.
I taught myself blender and unity for more than a year and spent another whole year building the campus scene of the attached middle school.
Currently, I have used this work to get admitted to the Graduate School of Digital Media Design Department of Yunlin University of Science and Technology.
My C# programming ability is relatively weak, so if I encounter a bug, it will take several weeks to resolve it. Please forgive me.
This game is free. I have paid the annual server fee of 4,000 yuan. Up to 100 people can be online at the same time.
Modeling:
The first one to model was the central part of the country, so it was the most detailed but the technique was the roughest.
Each of the subsequent buildings takes about half a month to complete, and may be different from some of the current conditions. We will slowly correct them when time allows.
Game update goals:
1. Currently, only minor updates can be made before the start of school in September.
Because I need to make a place-creating intelligent design-type game (introducing Zhongxing New Village), and use the work to find a mentor.
It will mainly be made into a mobile game, and a copy will also be placed on Steam.
2. Update the target later and release it around the end of the year or the new year.
The current attack modes are only slashing and spells, but the attack explosion range and spell explosion range can be increased.
In the new year, many other optional auxiliary skills or passive skills will be added, and skill points will be obtained with specific tasks attached.
From time to time, there will be monsters in the playground that exceed the player's level, and you need to cooperate to defeat them to get rewards.
At present, player attacks against players are ineffective, but as you go to the basement, the further away from the ground, the lower the player's damage reduction will be.
Start making some easter eggs in corners of the campus to surprise everyone.
common problem:
1. Why can’t the mouse move the game perspective.
I spent a month on this problem, but the discomfort caused by the game lens violently hitting surrounding objects (especially going up and down stairs) was too strong.
After adding some code, the improvement is limited, so it is currently on hold. However, I personally hope that I can use the mouse to move the perspective.
If you have some ideas or suggestions, we can discuss them with each other, thank you.
2. The computer is stuck when playing games.
When making the modeling, 2K quality images were used, so it was found that it was very time-consuming in accumulation, so as to reduce the number of points and faces for modeling.
The code may use too many loops for timing, but I don’t know how to deal with advanced C# methods. I am learning.
It is recommended to use a graphics card of 1070 or 2060 or 3050 or above
sponsor:
If you want to sponsor a little bit of the tuition for graduate school for the next two years and the cost of the high-speed train to Yunlin every week, there is a small QR code at the end of the left hand corner of the map that can help me. Thank you.
Genres
Stats
Languages: Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
被動物撞得體無完膚 就當是來師大附中逛逛了XD
Игра '我愛師大附中HSNU' оказалась приятным ностальгическим путешествием в атмосферу тайваньской старшей школы. Графика простая, но очаровательная, передающая дух кампуса HSNU. Особенно понравилась возможность исследовать знакомые уголки школы, взаимодействовать с виртуальными одноклассниками и участвовать в типичных школьных активностях. Геймплей ненавязчивый, акцент сделан на исследование и общение. Сюжет хоть и незамысловатый, но вызывает теплые чувства и позволяет почувствовать себя частью школьного сообщества. Музыкальное сопровождение хорошо дополняет атмосферу игры, создавая ощущение безмятежного школьного времени. Некоторым может показаться, что игра слишком простая и не хватает более сложных механик. Тем не менее, '我愛師大附中HSNU' – это скорее интерактивный опыт, чем полноценная игра. Она хорошо подходит для тех, кто хочет окунуться в атмосферу тайваньской школы, вспомнить или представить себе свою школьную жизнь, или просто расслабиться и приятно провести время. Рекомендую попробовать тем, кто интересуется тайваньской культурой и повседневной жизнью.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes.
我愛師大附中
不錯
懷年的校園 今年回附30!
我只能說好卡
老實說遊戲不好玩,BUG也多。但我愛師大NTNU(不是附中)
优化极差,穿模,画质简陋,无趣。不建议游玩,。
雖然還有一些BUG,例如:人物消失只能關閉程式重開、不再掉裝備...等 但還是滿有趣的,有感覺到作者的熱情,希望可以堅持更新下去
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.