
A new multiplayer, third-person, horror experience: Escape from an appaling environment by solving different puzzles with the help of your friends, and hiding from a hideous monster... or maybe becoming one ;) Unlock new maps, cosmetics and skins with the new Horror Night DLCs
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Find your way out from an abandoned mansion by solving puzzles, hiding from a horrifying creature, and working in team, in a new multiplayer, third person, horror experience.
Escape alongside your friends and don't let the creature catch them!
Get rewarded by helping your teammates, solving puzzles and working in team.
Revive all survivors by bringing their skulls into the resurrection ritual!
Choose your favorite skin, improve your skills by eating rats, and crouch for better speed to catch all survivors.
Hunt down every single one of them to become winner!
Escape by solving randomized puzzles in the mansion, or simply completing a hidden ritual that will get you out of the mansion.
[Not all clues will lead to something]. Teamwork is essential!
As a Survivor: Customize your character by choosing from a variety of hairstyles, outfits, accesories, lamps and much more!
As the Monster: Select the scariest skin to hunt all players down!
Unlock new items by levelling up! (You can also acquire them on the official Horror Night Store)
Waiting for your friends to join a match is no longer tedious ;) You'll be able to explore much more terrifying surroundings while doing so, and even speed up the game by simply pressing the new "force start match" lever.
Play as the monster or as a survivor in this Free to Play asymmetric version, by throwing yourself into the Well Of Doom.
Interacting with objects is now faster and easier. Just by pressing E! ;)
Escape from the Ayurok clutches even faster through portals and wardrobes.
Acquire new items in the official store, by either shopping with real cash (buying gold coins), or simply by completing different missions and objectives within the game, to earn silver coins.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
beğenmedim
I personally really enjoy the art style, but the gameplay is really unfun. With some friends I found it to be just scavenger hunt for organs. The mini-games do not provide an incentive to play them other than silver for the in-game store. Hard to recommend.
It was suspensful and scary which I like.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
Nothing to do
O jogo está literalmente vazio e eles ainda não fecharam os servidores, fora a cara de pau de vender 4 DLC por mais de R$100 kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
esse jogo é a pior coisa que ja joguei na minha vida, sério é ruim demais mesmo. antes fosse só a noite horrorosa. Dito isso, da pra rir nas primeiras 2 partidas até o jogo começar a aplicar as leis de outro plano e corroer sua mente pelo umbral.
Questo gioco sembra molto carino, È efettivvamente fatto bene ma forse dovreste mettere un poi piu di mostri e skin, come mostri vi consiglierei it, jeson, Michael Myers, granny, jeff the killer, Laughing Jack, il demogorgone, animatronics di fnaf, gremiln, e molti altri anche con le rispettive mappe, io vi consiglio di aggiungere qualcosa di simile perchè così il gioco sembra un po povero ma se aggiungete qualcosa di simile potreste migliorarlo e attiare molto di piu ľattenzione, vi consiglio di fare i mostri a pagamento con la moneta di gioco quindi livellabili, ovviamente non è facile quello che vi sto proponendo ma è un modo per fare si che questo gioco ottenga una fama elevata, poi vi consiglio di aggiungere sino a livello 150 delle ricompense e vi auguro il meglio cari sviluppatori
спавнишься за чубрика и бежишь до туалета но потом ты пропадаешь и в лицо летят кредиты
Took my money and ran with it
ㅤㅤㅤㅤㅤㅤㅤㅤ
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.