
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam! Enjoy rhythmical gameplay, park development, and mini-games. Featuring 50+ members and 150+ songs, it's perfect for fans and newcomers alike. Play your way!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 64% | approximately $0 |
| Google Play | Free | 90% | approximately $809.2K |
| App Store | Free | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1480 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
ゲーム自体の作りこみがすごい 音ゲー部分はスマホの方が面白い
非音遊玩家 感覺手機遊玩體驗較好 偶爾看看直播剪輯 很少聽holo的歌 MV都挺漂亮 沒特別推誰 但出了手遊還是會想支持下 抽率比想像中佛很多 看到畢業生走來走去…不知道該不該開心
You created an event with a leaderboard, but PC users can't submit to the leaderboard. Are you kidding me? Why release a Steam version if you're only making the event for mobile or tablet? That's insane.
Why even release PC version of this game if the purchase and event rewards are only for mobile?
While i do recommend to play this game on mobile, i don't however recommend it to play on PC 1) the gameplay is a 1:1 copy of colorful stage which is great but if you know the game, it is quite easy to understand that it is unplayable on PC, especially when it doesn't have dedicated charts/rhythm game modes for for it, so only specifically limited to "exploration" and missions/story. 2) unless i'm missing something, i can't for the life of me link my phone's progresses to PC due to a lack of google log in on PC, i have no idea what password is asking me, nor what ID (i've tried my google's password and the player's ID, apparently is not that, if anyone finds out please let me know) 3) game is unplayable on steam deck due to kernel level anti-cheat, a very damn shame because it could have made use of the built in touch screen... although i'm not 100% sure it works because it's just mouse input and i still have no idea how it plays on PC because i can't even enter the game. EDIT: it was just very counter-intiuitive, game was throwing an error about a wrong ID but in reality the problem was an unallowed character in the password, after putting a simple password in the mobile version of the game i've got the ID to log in on PC EDIT 2: the game is horrible on PC as people says, you can literally get trough charts by only pressing two keys... out of 6, i was even expecting an 6k gameplay but at best you get 4k lol stick to mobile, just do your story stuff on PC and some minigames maybe, stay away from the rhythm game beside these points, game is cute, charts are fun, lot of songs and minigames, play it if you are into hololive, try it if you don't but like rhythm games, but do it on mobile if you can
I am bad at rhythm games
they dont get naked
error on retrieving data
打歌推薦平板,電腦不推薦,如果從未用鍵盤打過音樂遊戲更不推薦 [spoiler][strike]對說的就是我[/strike][/spoiler] 手機的話...看個人,對從十幾年前玩Cytus起家的我認為並不推薦,尤其是對Hard和Expert的譜面非常不友好 [spoiler]畢竟我在國高中的時候只有手機可以玩w[/spoiler] 但玩小遊戲都非常適合,也推薦朋友和從未邂逅的陌生人一起玩小遊戲和打歌 總之這就是一款不錯的音樂遊戲,也是我推的Vtuber,[b]Hololive Dreams[/b] [spoiler]但是已經在Hololive畢業(轉幕後)的Vtuber你看的到,實際上玩不到,甚至有些Vtuber你根本看不到也玩不到[/spoiler]
Loading screen before the minigame? Loading screen after the minigame! Loading screen before and after the cutscene 3 Cutscenes! 4th cutscene <3 Ads for Gacha mechanics, you can't buy them! We will freeze all gameplay while we fetch you the ads. Loading screen before the ads? Loading screen after the ads! Loading screen, loading screen!