
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam! Enjoy rhythmical gameplay, park development, and mini-games. Featuring 50+ members and 150+ songs, it's perfect for fans and newcomers alike. Play your way!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 64% | approximately $0 |
| Google Play | Free | 90% | approximately $809.2K |
| App Store | Free | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1480 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
I want to start this review by saying that, despite the 17 hours "played", I have only really done so for 3 hours. All the previous 14 were rerolling for a Fuwawa skin I wanted. And this just shows first hand how HORRIBLE the gacha aspect is. Let me get the good parts out of the way. The visuals are great; The musics even better (It is a Rhythm Game after all); And on the surface, it seem like a very fun and cute "experience" for holo fans. Now the truth? This is one of the most greedy gacha games I have ever played. Gems are super hard to come by; The banners have HORRIBLE rates; And overall it feels like whatever is "featured" has less chances of being pulled than literally anything else. This is all without even mentioning that alot of gem rewards are LOCKED BEHIND THE MOBILE VERSION (more on this later). The gameplay is fine, it is definitely dumbed down and has not the best detection for PC. Some higher scores are semi-impossible with how bad they ported the rhythm mechanics. Worst of all, your scores DO NOT MATTER in here, they only get uploaded on the mobile version, which defeats the entire purpose of the MAIN GAMEPLAY this has to offer. Another horrible aspect is that your scores are also reliant on the current gacha meta, which obviously is just whale bait. This somehow gets even worse with the fact you need 6 COPIES of a costume to max it, absolutely ridiculous. Other aspects are honestly pretty divisive. The story is very bad (with no voice acting); the other minigames are boring at best; Map exploration is very shallow; menus are pretty confusing, with some even being VERY unnecessary; TOO MANY LOADING SCREENS. The ONLY good thing this has going for it is rolling for your Oshi and seeing her in many pretty looking outfits, maybe even snap a picture with her, but that is it. The biggest problem is that this port is horrible, with pretty weird "controls" and lots of essential features and rewards being locked behind the mobile version. Want to get more gems? Want to buy a subscription to support your Oshi? Want to upload your music scores? Want to get a higher score in general? Sorry, all not available in here. Overall, wasted opportunity ruined by greedy devs. Do not even let me start on the pricing for stuff, DO NOT spend a single cent in here, you are NOT getting your money worth. Fun if you like looking at your Oshi in cute clothes, besides that, you are not getting anything out of this.
遊戲機制我不熟悉啊, 結果看起來我沒辦法再去取得collipe那個的卡片欸, 這樣設計太有問題了吧 玩個遊戲還要這麼有壓力很蠢欸 還不能讓我回頭去取得那個硬幣 抽卡用限定我覺得合理 但活動期間你還不能讓我回去 是怎樣 是當我每天很閒都在長時間玩遊戲嗎 假日我不能回頭完成任務嗎 營運可以帶腦出門嗎 至少你要提供我兌換機制啊,這點蔚藍檔案就做得很好(微坑)
the rhythm game portion of the game is horrendously ported
The game it self is fine, but this are half baked pc ports. probably because the focus it to be mobile first. and with lack of controller support, this are unplayable on handhelds (unless you want to spend time midling with steam input configs). My suggestion, just play it on mobile for better experience.
I play several games with kernel-level anti-cheat. Do I like that every game seems to push that like it's their birthright? No. But you know what I do like? When the game actually discloses it as they're supposed to instead of hiding it under "System Requirements" as an additional note only after users said their antiviruses flagged it. In case your AV didn't flag it, the driver exists under C:\Windows\System32\usrdrv017964.sys and persists even after the game has been uninstalled. ♥♥♥♥ you, QualiArts.
データだけ作って後日やろうと思ってたのに、Fatal errorになって起動できなくなった。 やる気なくなったので、改善されてもやらん。 結構不具合多いって聞くのでいつ出来なくなるかも分からない、 恐怖に耐えれる人だけやったら良いんじゃないでしょうか?
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠋⠉⠻⠛⠉⠉⠉⠙⠻⠉⠙⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠀⠀⠀⠀보고싶다 ⠀⠀⠀⢻⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⢻⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠃⢸⣦⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⣰⣷⠈⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡿⠀⣿⣿⣿⣷⠶⠀⠀⠀⠀⠀⠢⠾⣿⣿⣿⡄⢘⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣷⠀⢻⡟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⣿⠁⣨⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡷⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣽⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢼⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡏⠀⠀⢰⠀⠀⠀⠀⠀⠀⠀⠀⠀⠆⠀⠀⠸⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠀⢹⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⣿⣿⣿⣿ *게임은 대깨홀 아닌이상 쉴드치기 불가능한 수준
If you wanna see complaints about Kernel-Level Anti-Cheat this is not the review. I do, however, not recommend it for another reason. The rhythm game portion (which is like 80% of the game) is HORRIBLE for PC. First of all the notes all do the same thing. Normal note, flick note, slide note. On PC you just press them or hold them, can't slide, can't flick. This removes depth. And then there's the fact that they just got the touch screen and put keyboard keys on them, and it's like we have extremely fat fingers, because it's supposed to be a 6-key game but you can play it 4-key with how big the hitbox is (some people are saying you can even do 2-key which is crazy). It hurts to give it a Not Recommended because I love Hololive, but before I am a Holo fan I am a rhythm game player. That being said, my complaints are not about the game itself but the mobile to PC adaptation. The game is good and I do recommend for you to try the mobile version if you're interested. Yeah playing on mobile ♥♥♥♥♥♥♥ sucks but if you like rhythm games and Hololive you will enjoy it: the beatmaps are fun, the original songs are great and they choose some really good covers. Also I don't think the Gacha matters too much if you don't care about skins or getting on leaderboards, judging by the fact it's Bandori / PJSK inspired you can 100% play it as a rhythm game that happens to have a gacha system and not the other way around.
Neue Releases die im Exklusiv-Vollbild auf Schrottauflösungen starten, direkt ins Spiel springen und erst nach 20 Minuten Cutscenes mal die Einstellungen ändern lassen, sollten nicht existieren. Davon abgesehen ist der Kernel Level Anticheat ein no-go bei einem schlechten Mobile Port. Die Steuerung für die Rythmus games ist schrecklich und warum man da noch Gacha mit reinknallen musste ist mir auch ein Rätsel. Man sieht, dass sich viel Mühe mit den Models und Dialogen gegeben wurde. Das macht es echt schade. Für alle die sich wundern, wie man überhaupt das Spiel verlässt. Man muss alt+f4 drücken und dann nochmal bestätigen, dass man das Spiel beenden will.
进游戏都进不去