
"Hist Maker" is an element synthesis puzzle solving game with some levels which has the function of historical education. When you are in the turbulent flow of time and see for yourself that the history of humanity is torn apart, only the historical knowledge and logical ability in your mind can help us to reshape this world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
对于历史控的不二之选 期待接下来的更新 不过建议UI美化一下,还有就是能不能把元素做成拖动设计,左右各选还是太别扭
卡在调查问卷那你能信??一提交老是显示网络错误。。半小时啊。。。我了个去
Short and simple with a few translational issues. A good timewaster for an hour or so but it won't stave off the boredom for much longer.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好的游戏,我甚至在我们学校的研究性学习活动中用她来做“游戏与记忆思维”的实验,希望能越做越好
Good
It's not that I don't want to play the game. I could not submit the questionnaire after I fill all questions. And so I can't click in and play.
好,知识全都顺利进入我的大脑
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.