
An intergalactic conspiracy threatens the fate of humanity! Team up with a wide cast of talking alien guns as you shoot, stab, and skate your way through the exotic locales to take down the bad guys and save your favorite species (humans)!
Most likely between $1.6M and $4.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 72% | approximately $2.7M |
| Xbox | $39.99 | 68% | — |
| PlayStation | $33.99 | 86% | — |
| Nintendo | $33.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $17.17 on Steam · Ukraine (−57%). Compare 35 prices in 15 markets →
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
i had been hyped for this game for quite a bit, and it did not disappoint me. to me it outdid HOL1 in many ways; the environment is endless and so detailed, the story felt well paced with plenty of side tracks and gags. just had some really good fun, basically. performance wise it could have definitely used some work. especially on optimization. had to take some measures to be able to run smoothly, and then it still ran lower than what should be possible with my specs. if issues with lag are a big dealbreaker for you, you might wanna wait for some updates. if you are not too iffy on it and wanna play an unserious game that'll make you laugh: i highly recommend HOL2! :]
Ao contrário de que todo mundo pensou, High on Life 2 ainda tem a cara do Justin Roiland mesmo sem ele participando do projeto, e isso é bom! Não tem como não rir com algumas das piadas, sacadas e referências sacanas do jogo hahahaha. Personagens extremamente carismáticos, roteiro 10/10, gráficos e gameplay excelente, mas a otimização tá meio porca mesmo. Espero que ajeitem porque esse jogo é incrível e mais gente precisa jogar. Ansioso pela animação de High on Life que está sendo produzida e pelos próximos passos da Squanch Games. XD
I’m running High on Life 2 at 4K, 60 FPS with everything on Very High, using DLSS Quality, AMD Frame Generation, NVIDIA Reflex Boost, and V-Sync on—and the game looks incredible. Performance has been smooth and stable for me with this setup. One quick tip(s): don’t set Global Illumination lower than High. Anything below that makes the environments noticeably darker and kills a lot of the visual detail the game is capable of showing. Also turn off motion blur, chromatic aberration and set antialiasing to low for crisp sharp textures!!!!! Compared to the first High on Life, the sequel is a massive improvement in almost every way. The original game had a lot of charm and humor, but it could feel repetitive at times with long stretches of walking, backtracking, and slower pacing. High on Life 2 fixes that completely. The level design is far better, with areas that feel more purposeful and engaging. Combat is faster and more dynamic, and the pacing keeps you moving instead of retracing your steps constantly. The graphics are a big step up, with richer lighting and environments that feel more alive. The story and gameplay flow are also stronger this time around. The humor is still there, but it’s paired with a much better gameplay loop that keeps things fresh. If you liked the first game, this sequel takes everything that worked and improves it across the board—better visuals, better combat, better pacing, and better level design. Overall: a huge upgrade from the original and an easy recommendation.
Improved on the first one in every way, only complaint is that I wish it was longer!
Wow that was fun, the new skateboard mechanics are a great addition to a solid shooter. Definitely worth the pick up!
Great game, but in it's current state it's mostly unplayable. I cannot get through 15 minutes of the game without a fatal error prompt causing the game to crash, or a game breaking bug causing me to have to reload my save. Also, I found the boss battle where you play biblical games very odd and out of place.
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Frustratingly buggy, I'm barely into it and I've ran into 2 softlocks. I'm stuck on "defeat" some guys well they disappeared. Not the first time enemies fell through the ground. Also sometimes there's a crazy graphics glitch if you restart it may or may not be there. I found a post about it and a dev said they were patching it 4 months ago. Definitely not as good as the first, and far more buggy.
I'm being serious when I say I really like this series, but yet again they released a buggy mess. It's like the Murphy's Law of bugs. Anytime there can be a bug, there WILL be a bug. Fatal Error crashing bugs. Bugs when finishing taxi quests where you can't click "ok" and therefore can't leave the dialogue box and have to close the program completely. Bugs where after catching a fish, the menu doesn't pop up and you're stuck there unable to move. Bugs where after dialogue that renders you immovable, the game forgets to give you back control. Bugs with Sheath's special where it maxes out at 3, leaving you unable to complete certain puzzles and leaving you stuck wherever you are, and the only way to fix them is to reboot it. (I literally looked up a guide to find out what I was doing wrong, only to find out I was doing it right and the game just didnt want me to play it) Bugs where when trying to do a racing mission that involves you skating through a mall, the mall doors will not open for you thus preventing you from achieving S rank (only race I couldn't get S rank in) In the first game there was a bug where one of the lugboxes wouldn't count after kiilling it, thus preventing you from getting the achievement unless you have an achievement manager or play the entire game again. It's really obnoxis then that this game has the same exact issue with the wanted posters. I hope to god they don't add a collectible based achievement in the third game because they clearly can't seem to figure it out. It really feels like this game is fighting you at every step to play it. For just about every bug the only fix is to literally turn the game off, and for the remaining bugs, the game will shut itself off. The game itself doesn't want to be played. High on Life 1 had similar bugs, I just find it confusing that seemingly all the same bugs are here. As for the story, well, its about the same but a little worse. I was afraid when the first High on Life came out, afraid that the guns were going to talk the whole time and never shut the f*ck up. When I was playing that game however, I was pleasantly surprised to find that they give you enough space to play the game yourself. That isn't the case here. No one shuts the f*ck up in this one. Not just the guns either, literally everyone. I wonder if the writers even play the game, because if they did they probably would have noticed that half the dialogue gets cut out by other dialogue and they would have thought "hey maybe we should tighten this up!" If your dialogue is so damn long that it doesn't finish before making it to the next dialogue trigger, you should probably cut it completely or make it significantly shorter. This becomes even more baffling when you take into account that the developers KNOW you're gonna be zipping around at high speed on your skateboard at every possible moment. I'm assuming they know that, anyway, because the movement in this game is a huge improvement from the original. It might actually be hard to go back to the first game just because of that. Not that the original was bad, but this is just significantly better. The only alternative to the writers not playtesting the game, is that the developers must be grandmas who walk everywhere. Something seriously isn't clicking with these two teams and I seriously think they need to get into a room together and like, actually talk. Not on slack or discord or google meet or whatever they're using. The bugs are frustrating, but this is just baffling. Anyway I'd recommend this game if it's on sale. Again like the first game, it's a fun adventure game that is dragged down heavily by its price-to-bug ratio.
i love this game, its super fun just has some bugs but other than that, its muy bien!