
Hide and Seek follows the traditional 1 Seeker vs many Hiders model of hide and seek that everyone is familiar with. Seeker counts, Hiders hide, Seeker seeks, Hiders come back to base! Hide and Seek was developed by a single developer!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This has to be one of the best games I've actually played in a while! As a child I had a really hard time getting adjusted to my new house and the dark rooms always scared me, because my family was too poor to have electricity on for more than a week at a time :( this game made me feel as if I'm not alone. This game has brought me immense joy in the .2 hours I played it, even with a friend! (this is what it would sound like if I actually got to play the game and not crash on server startup)
L game
재미없고 별로인 예전겜
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very bad game. Not a simple to find server.
Make it easier to play with others.. that's the whole point of this game not gonna do sht with my router can't be botherd but i sure thing can give this a bad rating so here i am HHH TFU
witam, gra jest chuja warta, pierdoli sie jak dziwka na westernie nie da sie grac z kolegami NIE POLECAM
No gnomes and their poop ♥♥♥♥♥♥♥ on the space station level. 0/10
안녕하세요~~~ 7살 준우맘이에요~~~~~ 아니~~~게임을 이렇게 만드시면 어떻게 해요~~~!! 게임장사 그렇게 하시는거 아니세요!! 여기 진짜 재미 없어요~ 하지마세요~~
good
You cant play it with friends its a single player game. Don't waste your time. This is a scam. Guy who made it should be ashamed of wasting peoples time. Lazy dev. Positive reviews are from tech nerds who understand internet firewalls, ports and ip's.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.