Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Not chatbots — AI characters who act like real people. They have opinions, set boundaries, and won't stick around if you take them for granted. [Real conversations, not dialogue trees] Every conversation is different. They have opinions. They disagree with you. They remember your coffee order, the song you played them last Tuesday, and the thing you said that made them go quiet. [They can leave] Push them away, and they might actually go. No app has ever done this. That's what makes it matter. [Your story, not a script] No predetermined routes. No correct answers. Just connection that builds over days and weeks — from awkward first messages to something you didn't expect to feel. [Share your world] Send them a photo of your terrible cooking. Show them your view. They react to YOUR life, not a prompt. [A brooding architect. A chaos demon. An elf who always collects] Thousands of characters — from surgeons and firefighters to aliens and shapeshifters. Swipe until someone stops you. [3am. Can't sleep] Someone's awake. No judgment. No advice unless you ask.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best FR #37, worst CA #84 · 4 markets collected
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #50, worst DE #93 · 2 markets collected
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 18, 2026 · 38 readings
Google Play shows “100,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
Not chatbots — AI characters who act like real people. They have opinions, set boundaries, and won't stick around if you take them for granted. [Real conversations, not dialogue trees] Every conversation is different. They have opinions. They disagree with you. They remember your coffee order, the song you played them last Tuesday, and the thing you said that made them go quiet. [They can leave] Push them away, and they might actually go. No app has ever done this. That's what makes it matter. [Your story, not a script] No predetermined routes. No correct answers. Just connection that builds over days and weeks — from awkward first messages to something you didn't expect to feel. [Share your world] Send them a photo of your terrible cooking. Show them your view. They react to YOUR life, not a prompt. [A brooding architect. A chaos demon. An elf who always collects] Thousands of characters — from surgeons and firefighters to aliens and shapeshifters. Swipe until someone stops you. [3am. Can't sleep] Someone's awake. No judgment. No advice unless you ask.
Stats
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $700.4M | 1.4M | 86% | Free | |
| $596.7M | 2.9M | 89% | Free | |
| $496.2M | 916K | 87% | Free | |
| $444M | 2.1M | 84% | Free | |
| $436M | 401K | 87% | $44.99 | |
| $426.5M | 943.2K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $461.8K | 941 | 90% | Free | |
| $462K | 277 | 62% | Free | |
| $462.6K | 640 | 79% | Free | |
| $460.6K | 4.6K | 98% | Free | |
| $463.1K | 23.2K | 85% | Free | |
| $460.1K | 1.7K | 77% | Free |