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Hexa Away is an addictive puzzle game! It's also a brain-training game. Move the Hexa pieces by tapping them and get them out. However, in addition to just moving them, you'll need to manipulate gimmicks and use your brain to skillfully move the Hexa pieces on larger stages. Please experience this fun puzzle game for yourself.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Hexa Away is an addictive puzzle game! It's also a brain-training game. Move the Hexa pieces by tapping them and get them out. However, in addition to just moving them, you'll need to manipulate gimmicks and use your brain to skillfully move the Hexa pieces on larger stages. Please experience this fun puzzle game for yourself.
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Reviews
Themes across 218 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Frustrating It doesn’t give you enough moves. I didn’t make any moves that did not result in tiles being removed from the board but yet I still ran out of moves. How is that possible?
Buggy ads I got right to the end of a game and watched an insanely long ad to get an extra move that would’ve won the game and the stupid ad won’t stop unless I close out of the app forcing me to forfeit the game.
Do you love watching ads? If you just love ads this is the game for you! It’s really too bad because even after paying $10 for no ads you are forced to watch ads to progress because they don’t give you enough moves to complete all puzzles. Ahh but wait, there’s more…like the ad for Clockmaker that just takes FOREVER to get through. The game is all but ruined for me now.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
positive critical· bar length = how often the theme comes up
schrodingers mobile game This game is surprisingly fun, and really satisfying. Honestly, I can't really imagine a way to improve the idea. It does challenge you, and the moment when you realize something you can do and it all clicks is legendary. But, it's fairly obvious, this game wasn't made with pure heart. There are very obvious mobile gaming cliches everywhere you look. Why does this game need powerups? Why are there 3 chests you can purchase, and why should we need them? Why is there an in-app currency that's also purchaseable? Why are there obnoxious banner ads, and also a way to pay to remove them? Why are there missions? Why are there a limited number of lives? All of these ideas kind of feel like they had one specific motivator, which like most mobile games, is consistent money. And as it would seem, you did a good job! But I think the creators of this game can have so much potential outside of this. It just pains me to see them force so many monetization methods into this, because if they hadn't, this would be one of my favorite mobile games. Creators, if you're reading this: You can make something else! You don't have to make a money-maximizing puzzle game that has useless mechanics to keep people playing and paying. I think you could make the next big game. But this game, even though it's fairly nice, just doesn't hit that mark. It blends into the background along with every other monetizable game idea, it's just that this one happens to be real. Just look at Geometry Dash. All they have is a lite version with ads, a paid version for cheap, and a few spinoffs. And the creator of that game, RobTop, has like a million dollars! That's just because instead of cramming ads and DLC and stuff, he just made a good game. A lot of kids I know play the lite version, and I've asked a few of them why, and I kid you not, all of them say something akin to "all the other ones are too annoying". Geometry Dash just has ads and ONE potential purchase, and your game has...all of that. So all in all, I do think the game is genuinely good, but it's just so degraded by everything that was added for profit. Thus, I give it one star.
Ads The game is fun to play, but the ads are on long loops and sometimes won’t close. Or it’s just one ad screen that l leads to another ad screen.
Fun except for repeating The game is a lot of fun and well designed. I would have given it 5 stars, except for the fact that it does NOT SAVE progress of the current game!!!!! If you leave a level un-finished or get called away for any reason, you unfortunately have to repeat the entire level from the beginning. Hence you waste all the tokens that you’ve used to get to that point!!!!
Fun with Flaws Fun for the most part. The levels repeat after you get high enough. And there was one, maybe two levels unsolvable without using items.
Not fun for long As long as I was removing hexagons from puzzles with increasing levels of difficulty it was fun. Then they added a shredder, and it’s not as interesting. Tiles must be shredded. I would rather figure out how to remove them. Good bye.
Disappointed- levels just repeat I enjoyed this game at first, but once you reach the higher levels, the unique content stops. The app just starts looping the same 20 levels over and over again. It is incredibly boring and frustrating to solve the exact same puzzles repeatedly. I will be deleting the app unless the developers actually update it with new content.
Paid for no ads I paid for no ads however I’m still getting a ton of ads- how do I get my money back since this is a dysfunctional option?