
Run around an enormous mysterious house that once belonged to your dad, while running away from terrifying monsters and solving interesting puzzles. Discover what happened or maybe what was supposed to happen when you left.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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I want to get into this game but can't see a thing despite using the flashlight
Me ha gustado mucho!! El juego un poco corto y podría mejorar la visibilidad. En mi opinión hay muy poca luz aun que le da mucha emoción al juego. Tal vez podrían añadirse mas finales o extender un poco mas el juego. En la media hora que he jugado me he terminado el juego y todos los logros. Espero una segunda parte o actualizaciones en el juego. Y también añadir mas sustos!!! ;D
"Happy's Clocks" is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is your usual spooky house Unity asset flip, assembled badly, with a scattering of jumpscares provided by Unity Asset Store assets... there's nothing of value for gamers here, and it's appalling that the developer was trying to get YOUR money for someone else's Unity assets. This is never okay. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "Happy's Clocks". Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $3 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 4 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Not on a bet. This might be "free", but I still feel like I got ripped off.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 23 reviews with recorded playtime.
☀️
игра страшная,боюсь зайти в меню сделайте дороже игру заслуживает.Пару раз закричал от страха
juego buenisimo y muy entretenido aunque en mi parecer un poco corto espero que en las proximas actualicaciones añadan mas cosas.
Quite bad free horror game.
I don't want to be too harsh on free-to-play games, but with the main menu's brightness turned up, I can barely see what I'm pressing.
Игра 'Happy's Clocks' – это очаровательно жуткое приключение, которое затягивает с первых минут. Сначала кажется, что это просто забавная головоломка с милыми часами, но очень быстро атмосфера становится напряженной и тревожной. Мне очень понравился контраст между ярким, мультяшным стилем и мрачным сюжетом, который постепенно раскрывается. Геймплей довольно прост: нужно вовремя останавливать часы, чтобы сохранить "счастье". Но эта кажущаяся простота обманчива, потому что с каждым уровнем это становится все сложнее и требует большей внимательности и реакции. Сюжет подается небольшими кусочками через записки и окружение, что создает чувство загадочности и не дает заскучать. Несмотря на то, что в игре нет сложных механик, она отлично держит в напряжении благодаря атмосфере и непредсказуемости. Единственный небольшой минус – иногда может надоесть однотипность геймплея. Но в целом, это отличная инди-игра, которая заставит вас понервничать и задуматься. Рекомендую всем, кто любит хоррор с необычной концепцией и стильной минималистичной графикой.
This game had potential until I reached the part where I was sprinting through a tunnel and being chased, the enemy was moving too quickly each time to avoid, even while sprinting, thus the game is unfinishable. Rating: 1/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.