
Half Sword is a physics-based medieval combat simulator featuring historically accurate XV-century arms and armor. We are not afraid to show the brutal nature of medieval combat with in-depth blood and gore features.
Most likely between $18.4M and $52.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 72% | approximately $30.7M |
| Epic | $24.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $10.14 on Steam · Russia (−59%). Compare 16 prices in 15 markets →
Reviews
Themes across 3050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
♥♥♥♥♥ вроде такая прикольная игра со множеством механик, доспехов, оружий, файтов, локаций. Но ♥♥♥♥♥♥ ошибка Fatal erorr каждые 3 минуты просто ее убивает, вместо того что бы ревилить новые виды оружия - займитесь оптимизацией. Я поиграл в демку 150 часов потому что в подобном жанре это один из лучших проектов. Но без оптимизации под слабые пк, никакие трассировки лучей и светоблики на текстурах брони вам не сделают желаюмую аудиторию. + в том что у меня то сильный комп( 14900kf и 4080) я играю с не самой высокой графикой и у меня все равно проскакивают стопперы раз в 10-15 секунд файта против 3-4 человек. НО ЭТА ОШИБКА FATAL ERORR это квинтесенция того, что может превратить более или менее играбельную дрочилку о средневековье в настоящее блюдо из мочи кала и негодования, ведь во время перехода на новый ранг, сражаясь с очередным львом в доспехах и надесь что ваша битва будет записана на стенах вальхаллы, ты вынужден смотреть на черный экран покидающей души своего компа и медленный возврат к бибилиотеке стима. Я даже не хочу сейчас заходить обратно и апать короля, ведь еще одна подобная мазохисткая акция в мою сторону и я наверное предам мечу очередной монитор и сомневаюсь что вы мне его компенсируете
The optimization is downright horrendous and the game needs a lot of polishing. If you're considering buying this game, understand it will not be like the Demo version- but similar. The combat is like trying to control a newborn thumb-thumb, and the game runs terribly even on low settings. Wait for later updates to fix the constant crashing, FPS drops, and for some more content to be added. The newest update as of this review makes it more like the demo, and the gameplay has improved, but not enough for it to be fully enjoyable as of yet. But you can ankle pick and spin your enemies around as they ragdoll at your mercy so that's cool.
This game can cause so much ♥♥♥♥♥♥♥ anger but its so addictive
I love playing with my Willy
Demo Is so much better Then this Sh**
Its great but the mechanic to get up is so bad because it forces you to crawl and half of the time I end up dying.
Перехуярил все население
yea so i have played this game for 15 hours now and it is still in beta and i keep coming back to play more this game is so much fun with a like story mode and just a free mode for fun so yea this game is so much fun
good game
It's one of the best games ever, imo. There isn't a great deal of content, in all honesty. If it was another game, I doubt I would have played more than 10-15 hours of it, but ♥♥♥♥♥♥♥ this game is ♥♥♥♥♥♥♥ addictive. I played the original demo, the playtest, and now EA. I probably have around 200+ hours on the game in total, and istg most of it is just me doing the same thing over and over again, and for one simple reason: fighting is so much [u] fun. [/u] The game is completely physics-based, and you control the character's weapon by holding LMB and moving your mouse. It is not an easy game to get the hang-of by any measure, but it's also not really that hard [i] once [/i] you get used to it. When you understand the foundations of the combat system, and you get some familiarity with the additional mechanics, weapons, etc., the game is more just about practice, and even then, usually a great deal of luck lmao. Half-Sword is completely unhinged, tbh. It allows you to be an honourable knight, showing mercy, and sparing death, to those you defeat in battle, but on the other hand, it also allows you to unleash the most sadistic parts of yourself. You [u] will [/u] feel shame when you look in the mirror, but that's probably a good sign for you as a person, on the whole. The game features anatomically correct bodies (mostly - no peens to slice ;-; ), including organs, muscles, and skeleton. Not only that, but Half-Sword is so dedicated to creating their ultra-realistic HEMA-based fighting game that they made sure to code anatomically correct cutting, bruising, snapping, and breaking. Wherever you cut with a sword will be wherever you draw blood, or sever parts, from. If you hit an artery, blood literally spurts everywhere, coating you, your victim, and the floor. Wherever you hit with a mace will bruise and fracture. Enough damage can cause joints to snap, and even bones to break. On top of these real-life components, there is screaming, and lots of it. Screaming, begging, death gurgling... it's all part of the hand-crafted experience. You can even choke someone to death with your bare hands whilst they attempt to kick and punch you in your grip, trying, with their dying breath, to stop you before their muscles tire, and their bodies' weaken. You can watch the life seep from their eyes as you tighten your grip. The point is, this game makes you realise that swords are fun. Everyone should buy a sword and start playing IRL Half-Sword. (in all seriousness, this game is stupid, fun, very replayable, and, yes, buggy, but - often - in a fun way.) Big-time buy!