
Explore fantastical interpretations of different parts of the mind including the Hippocampus, Ego, and more! Battle against your oppressive Subconscious as you struggle for control of your mind.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About

Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not Recommended
Just play "Endless Empty" Sound doesn't work, font is just this side of unreadable, combat doesn't seem very interesting, attack animations are ugly, the general presentation is at best very clumsy The art that isn't part of attack animations is pretty nice, which is a shame given how much it is let down by the rest. And the dev apparently abandoned this game in favor of making some garbage incel visual novel where he cries about being a virgin, in stark contrast to the nofap "asexual" protagonist of this game (who seemingly just used MPD-like disassociation to stop having sexual frustration). I think the production of this game was a crossroads where the dev picked the wrong path and now calls "thousands of hours of Youtube videos" sociological research. I'm a subgenre enthusiast and wanted to like the game, but this is a tenth what even the other one-person RPGM games are. I hope the dev gets some help.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Petit jeu type rpg maker Même pas d'option pour gérer le son, taille de la fenêtre ou autre, pas super agréable à jouer
Haven is an adventure RPG with a psycho-analytical plot: you have gone insane, and must find a way to regain control of your mind from various psychological structures, which have turned against you. Game progress is linear and the game takes 4 hours to complete. Battles are varied and interesting, and strategy is useful. Visuals are artsy and weird, but professionally done. You have a choice of three characters to bring with you as party members for each quest, and you may switch between them, as needed. These characters represent different aspects of your personality, and are entertaining in theory, but lack emotional depth - their primary function is to participate in constant intellectual banter. As the game progresses, there is an increase in the number of party members you can have. Each quest consists of a map in which you must make your way to the final boss, while fighting random encounters along the way. There is variety in each level and there are unexpected obstacles to your path that might take a while to solve, but nothing that will really discourage you. There are waypoints to save your progress, so you can leave the map and not have to start at the beginning. You are allowed at any time to travel back to Haven (your home base), which replenishes all stats. There is also a special room you can access that allows you to buy new skills with currency collected while on missions. All parts of this game are satisfactory, and the biggest issue to consider for your purchase is whether you appreciate the kooky artwork, and the psycho-analytical content of the narrative.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Il gioco è stato fatto con RPG Maker quindi lato grafica e audio c'è da mantenere un'aspettativa non troppo elevata. Lato trama si tratta di un titolo abbastanza particolare, dovremo infatti scontrarci contro il nostro Subconscio esplorando le varie aree del nostro cervello e della nostra personalità. Sicuramente un RPG singolare che potrebbe intrigare ben più di un giocatore. Haven è passato sicuramente inosservato proprio per la premessa iniziale, RPG Maker non consente certamente di creare giochi graficamente accattivanti. Voto: 6/10.
NONONONONO!!!!
булк3
gogo廉价大包 有卡 喜加一
Very nice game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.