
"GymFistprint" is a boxing gym where we train hard to measure our skills with our friends and rivals, do old Martín's training, test your limits and get your maximum potential.
Modeled estimate, not a reported figure. How we estimate →
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About

In this gym run by old Martín, a former professional boxer, he will be the one who trains you to get the best out of you, you will test your agility, reflexes, concentration, coordination, patience, perseverance... in the three types of training offered so far the gym, train with the "punching bag", the "speed bag" and the "boxing ball". Improve your "strength", "critical hits", "aim", "defense" and "dodge hits" statistics to test yourself in the ring. Your gym buddies will always be willing to practice with you even though sometimes they take it very seriously.

Notes from old Martin:
Each boxer must complete rigorous training to get into the ring:
- Train with the "punching bag" to improve your "strength" and your "critical hits".
- Train with the "speed bag" to improve your "aiming" and your "defense".
- Train with the "boxing ball" to improve your "dodge hits".
Training and fighting in the ring give you experience as a boxer.
- Gaining experience helps you level up in the gym.
- Each time you level up, you gain 2 "level points" that you can use for offensive or defensive strategies.
- As the rounds of the fight progress, your strategy improves.

If you want to face someone in sparring you need to train with the "punching bag", the "speed bag" and the "boxing ball" to achieve at least:
- 15% of your "strength", 25% of your "aiming" and 5% of your "dodge blows" on average to up ring.
Despite the protections and rules of sparring... not being properly prepared would be dangerous and you wouldn't last a round.
If you train hard, exceeding the minimum of your statistics to get into the ring, you will be more aware of your physical condition and that of your rival in sparring:
- 22.5% of your "strength", 37.5% of your "aiming" and 7.5% of your "dodge blows" on average to display your "health" in combat.
- 30% of your "strength", 50% of your "aiming" and 10% of your "dodge blows" on average to visualize your opponent's "health" and "energy" in combat.
Try to get 100% of your potential and fill your fight history with victories.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Simplified Chinese, Spanish - Latin America, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Italian, German, Korean +1 more
Reviews
doesnt work lol
My first review was negative, but I changed it to a positive review since the dev replied and it's getting updated, but haven't played it again. Might in a couple of months if I remember As a boxing fan I decided to try this game, so heres my review: [b]There's no singleplayer, plus it has 0 online players so guess what. Terrible dead game.[/b] Cons: - Horrible camera. Can't turn it with the arrow keys, and it doesn't face where your character is looking. No option to adjust mouse sensitivity, so it also turns [b]extremely[/b] slowly - Glitchy UI, no mouse support - No tutorial, it just drops you in the middle of the gym after customization, plays a little cutscene. I genuinely don't know if there's a stat menu, an inventory, a way to assign stat points, because after pressing every key on my keyboard and nothing happening I just assumed there's no such thing. - No settings menu - No keybind/controls menu - Boring and repetitive minigames - Wasn't able to play, sat in this game's dead queue for 10 minutes and then gave up - When you download it, you need to agree to an EULA which states that the owner can ban you for whichever reason he wants; that if this game happens to damage or brick your PC in anyway, the owner is not accountable in any way shape or form; that the owner can choose to stop updating the game whenever he feels like it (not sure if this thing uses steam servers for the "multiplayer", but if it doesn't then it's also basically saying he can pull the plug on that too) Pros: - The dev as of February 2024 doesn't seem to have abandoned it so there's a lot of potential for this game Suggestions: - If this game was free to play with cosmetics that cost real money (so the dev has a way to earn revenue) I could 100% see it having a small active playerbase despite all the issues. - A singleplayer mode with some bots could at least keep some people playing. - Options menu with keybinds, vsync, etc
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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