
Gripper: Prologue is the first chapter of an Action RPG on wheels where you tear singing hearts of your relatives out from bosses. Welcome to the world of Burning Man where androids burn men. Literally.
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Languages: English**languages with full audio support
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I greatly enjoyed the demo and can't wait for the full game to see how the full experience pans out. That being said, the game does have its faults. I played on a controller as recommended, but I had a lot of problems going exactly where I wanted to. Trying to reverse direction was the most notable issue, but fine control of the vehicle felt just out of reach. Even trying to go in a straight line was more difficult than it should be. The best way I could describe it would be that the vehicle takes your input direction as an order, but ins't quite as clear on the how to get there part. The hook also bears mention here. The hook's speed is its best trait. It moves fast enough to reach its maximum distance before you pass you target and lets you grab and throw on the fly. I also didn't find myself missing my target too often either so I can't fault targeting either. I can fault the visibility of the hooked objects. I too often found myself trying to hook something only to find I already had something hooked. The dust clouds obscured my vision of the hook most of the time. Highlighting the hook if you have something hooked would be one option. Probably a toggle for this would be best for those who don't have this problem. I liked the music, all of it. That however, is purely up to taste, but I found it enhanced the experience. The story itself seems interesting, but the current delivery is off. With it just being spoken to you, I as a player, feel disconnected from the story, like an outsider while the character we control should already know what we are told. It creates a disjointed experience that breaks the sense of immersion. The world itself however has enough mystery to keep me interested, but not engaged on a personal level. All of that could change depending on how the story is presented in the full release. While I recommend the free demo, I don't know if I could say the same for a full release in its current state. Then again, that's what these demos are for!
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like the music and the graphic and the atmosphere. The control is bit of a mess but still acceptable... However, what really bug me is the my HOOK seems to always fly towards every directions, totally out of control. I have checked, it is not my mouse or controller. First I didn't mind, but it gets more and more annoying as the use of the HOOK comes in more and more handy. In fact, this problem prevented me from any possibility of defeating Nessie! Also, there was a bug that made me stuck in the hole it dug out... You can see the matters here: https://youtu.be/8tojdQVFZv0 Speaking of, I encountered another bug the first time I flied over the cliff, The car went broken and completely unable to move making that jump! Problem is, when I "restart from checkpoint" it started from across the cliff, where the car is broken and completely unable to move... I like this game, and I hope the real game works out But I don't see how I (and many more) can enjoy it until these are fixed
Default control scheme sucks , it's confusing as hell.The other option is a bit better but you cannot steer when not holding w , meaning even when you have momentum.My other problem is the viewpoint.There's a reason every racing game , and even every game with vehicles has a third or first person.I assume that is hard to fix since the game is optimized for top down.
I don't know what this is, but i like it. Also, soundtrack 10/10
Хоть это и пролог, я уже в предвкушении полной версии......
Esta bueeeeenooooooo.... quiero quiero... será comprado.
Ni la taza se merece esto
water
Aguardando o lançamento. Jogabilidade é boa e promete uma boa história
Премия "Лучший Саундтрек" лично мой выбор!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.