
You play has Hebert Grimm For the last nine years, You've been studying abroad. You return home six month ago, and found out that you're father died over six years ago. Apparently, the letter had never been delivered, or so they say...
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Languages: English
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Die einzigen positiven Aspekte in diesem Game sind: 1) die Grafik und 2) der Anfangs-Soundtrack "Clair De Lune", durch den man echt wieder Lust auf "The Evil Within" bekommt. Man spielt einen Mann, der nach vielen Jahren vom Tod seines Vaters erfährt. Dieser hat einem ein "besonderes Erbstück" vermacht. Also auf geht's in das alte, verlassene Familienanwesen... Das klingt erstmal nach einem guten Start für ein Horrorspiel, jedoch entpuppt es sich schnell als "Shooter" in dem man nur doof auf einen Geist schießen darf. War nicht meins, sorry.
I need a sideways thumb! Seems like it could be a fun game, but the motion blur kills me. Hopefully the Devs consider adding an 'options' section to the escape menu so we can turn it off. If motion blur doesn't make you nauseous, this game is worth a try. Especially since it's free. :)
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
하지말라면 하지마
this is so ♥♥♥♥
super de beau jeux avec bcp de temp passer desus continuer dmeme
"sulking alone in the attic" is one way to write a character in mourning, I guess
ba ce plm cat am baut un pahar de apa atata a tinut si jocul wtf ROMANIA 5 card of pilice in mi front of hous :)))
malardo
I know this probably got mixed reviews because of the length of the game but it was probably a senior project that got ported to Steam. Not a bad game, just very short, and I hope whoever made it is able to continue with their career in game design. Rating: 7/10
заспавнился, походил, взял пушку и ушатал призрака. Игра: 10/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.