
A horror co-op extraction builder set in a scorched wasteland where everything burns. Descend with your friends into shifting ruins, rip out furniture, and scavenge for loot before the Corrupted close in. Make it back alive, then rebuild the Outpost to better your chances for the next run.
Most likely between $459.8K and $1.3M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $4.40 on Steam · Brazil (−48%). Compare 15 prices in 15 markets →
Reviews
Themes across 1312 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
Very fun game, hard solo though. me and a buddy play it and have a blast. Hoping for regular content updates. We got the the blueprints fairly quickly. Excited to see where it goes.
play NOW fun with friends ONLY GET THIS GAME IF U HAVE FRIENDS THAT HAVE THE GAME
THIS IS THE BEST HORROR GAME EVER
I love the game. Hate the difficulty. Let me clarify. When you put on the game, you quickly find that the gameplay loop is fantastic and thoroughly enjoyable. Unfortunately, you quickly find that the difficulty ramps up waaaay too fast as well. The premise, grab objects to put into the crusher. Once done, you earn gold from it. You use this gold to buy access to the lift that allows you to escape and also buys new weapons etc. Unfortunately, you start seeing stronger enemies before you have collected enough gold to buy a decent weapon. At one point, I had upgraded a weapon and was doing alright until an enemy killed me from full health in one hit. There is no warning about the enemies you are facing either. Some are easy to defeat and respawn stronger and others are so OP that it just makes the whole process feel frustrating rather than enjoyable. As soon as you start to make progress, you are reset to square one. This game has TONS of potential but in it's current state, it is for the Soulslike lovers who want to take a break from Elden Ring to play with their friends. That is not me. PS For context - I like challenging games where it is about skill, I grew up on them. However, this ain't one of them. Simply giving access to more gold per run would fix the entire game.
Es macht extrem viel Spaß.
Overall, the game really is fun and looks really clean Yet, the "rogue lite" aspect of it feels very unbalanced : Since every floored is rolled randomly with 3 different bonuses, you can either get lucky, very lucky or unlucky/very unlucky, which can destroy both your streak AND objective most of all. Weapons feels unbalanced regarding damages you do to mobs (even when boosted to 50%). I have a feeling that this is made to keep people from playing yet it feels frustrating and unrewarding on early stages. What I'd say would works great would be weaker mobs on earlier levels and less chances to get mob-boosting rolls + a real reason to upgrade the basement because currently, having LESS levels means LESS chances for blank rolls which means MORE chances to NOT get a negative bonus. Or - an earlier access to a repair machine (at base or lucky find in levels) would be good.
ゲームとしてはかなーり楽しい。おすすめはできる。ソロかフレンドとやるなら。 以下不満と改善してほしい点。 💀超致命的💀 部屋に家具置きまくって自己ステータス上げるゲームなのに、家具持って移動させるときにとんでもない事故が起きて部屋の家具すべてぶっ壊れる事がある。もちろんステータスレベルもその分無くなる。 設置したら怖くてもう移動できない。特にランタンとラジエーター?あれは本当にやばい。家に地雷置くようなもん。 んで野良でやりたくてもイタズラされたら崩壊するので怖くてできん。 不満 深く潜れば潜るほど敵増加するので、修理費で全然収支プラスにならない。 低階層周回のが金策余裕な気がする。
Loving the game so far. My lost and found got so full that the door wont open. itll make the sound of opening but doesn't haha. But everything else is fun and enjoying it with friends
Overall the game is great. Personally i liked idea of travelling beyond outpost. Not enough screamers and anxiety feelings , but still i love realization of that format. Cool modes, funny, especially with friends
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