
A horror co-op extraction builder set in a scorched wasteland where everything burns. Descend with your friends into shifting ruins, rip out furniture, and scavenge for loot before the Corrupted close in. Make it back alive, then rebuild the Outpost to better your chances for the next run.
Most likely between $459.8K and $1.3M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $4.40 on Steam · Brazil (−48%). Compare 15 prices in 15 markets →
Reviews
Themes across 1312 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
братишка братишка я тебе покушать принес это сладкий хлеб за 539 рублей
Good Dollar Per Hour game. Pretty much at the end in 10 hours with maximum goofing off. Have a room full of plants. Thats neat. Its like a jungle. Then I dropped kicked my friend through it and lost 3 room levels. Would do it again.
GRAINROT is probably one of the most approachable co-op extractor games I’ve played. I’m primarily a solo player, and games in this genre—especially ones like REPO—can sometimes feel pretty unforgiving when you’re playing alone. GRAINROT strikes a really nice balance. The enemies feel dangerous enough to make encounters exciting, but not so overwhelming that avoiding them is always your only realistic option. You can actually fight back and feel like you have a chance, which makes solo play much more enjoyable. I’ve also played with one friend, and obviously having another player makes things easier (and usually much more chaotic and entertaining), but I was pleasantly surprised by how viable the game feels solo. For a more casual player, that makes a huge difference. I’m also a big fan of the base upgrade system. Being able to improve your stats while also decorating your base makes progression feel meaningful. Compared to games where failing a run can mean losing a much larger chunk of your progress, GRAINROT gives you a satisfying sense that you’re still moving forward even when a mission goes sideways. The quests are another great addition. They give you clear goals to work toward and help keep the gameplay from becoming repetitive too quickly. Unlocking new cosmetic options as you explore also gives you that constant little feeling of, “Oh, cool, I got something new.” And I think the tone is handled really well. The gameplay and themes are silly enough to be genuinely fun without leaning so hard into the absurdity that the novelty wears off immediately. Overall, I think GRAINROT is a great example of what this genre can be. It’s challenging without being needlessly punishing, progression feels rewarding, and—most importantly for me—it actually makes solo play feel viable. I’m really enjoying it so far, and I hope the developers continue supporting it with updates. Definitely worth checking out if you like co-op extraction games but have found some of them a little too brutal to enjoy casually.
It lacks a server browser or public matching/quickplay, some way to play pub games with randoms. You can only play with friends currently.
Twitch exclusive content.
Beat the story mode and the game is allegedly finished. It's really fun for a good 6 hours with a friend or two, but this is in no way a complete game, although they call it that, and I would prefer my money back.
This game is really fun! i wish there was more story and it looks like there will be! the progression is pretty good!
My friend won't go down to the deep layer, he's busy decorating the hotel.
забавная игра с интересной задумкой! своя атмосфера
Parfait.