
Emmy Award-winning platform, Google Spotlight Stories, presents Son of Jaguar VR. In the most important match of his life, the once mighty masked luchador, Son of Jaguar, faces his legacy, his family, and what it means to be a part of something bigger than himself. Directed by Jorge Gutierrez.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вот как выглядели бы кринжовые совместные инициативы небольших коллективов, если бы им дали денег :). Просто ужасно, самая хреновая работа из серии Google Spotlight Stories.
"Google Spotlight Stories: Son of Jaguar" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this "art experience". Instead of being a game, "Google Spotlight Stories: Son of Jaguar" is a software application that presents a poorly made art exhibition. This application plays a short Youtube video. Google really should google "what is a game" before they persist in dumping Youtube videos on Steam. Don't they have their own website? It's true that games can be art... art is where the pinnacles of craftsmanship and quality meet vision and narrative to create an experience far greater than the sum of the parts. This isn't a game at all, and the craftsmanship and narrative are terrible. This isn't making art better, it's just making gaming worse. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. This is a Youtube video, not a game, it cannot be "played" interactively. This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a non-game "art experience" being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this rejected art school dropout exhibition, no "gameplay", no meaningful game like interaction. As such, this has no merit as a video game for gamers, and so I cannot recommend this non-game as a game to gamers.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You can really feel the family closeness & determination in this short VR film
Brutal, super divertit. Mai rigut una estona eh
Good.
You play as the dad of a famous fighter who lost his leg in a fight. Now the sons must team up.
норм
Awesome movie - 8/10.
thanks for nice and kind story! its free and its very cool!
I have two legs. What do you have? I have a family. ?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.