
Age of Sail VR is the story of William Avery (Ian McShane), an old sailor adrift and alone in the North Atlantic. When Avery rescues Lara, who has mysteriously fallen overboard, he finds redemption and hope in his darkest hours. Directed by ACADEMY AWARD-winning filmmaker John Kahrs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Google Spotlight Stories: Age of Sail" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this "art experience". Instead of being a game, "Google Spotlight Stories: Age of Sail" is once more Google failing to understand what a game is as they continue to dump Youtube videos onto Steam. Don't they OWN Youtube??? Stay in your own lane, guys, this is Steam, for PC games. Not for Youtube videos that don't even play or work well. Maybe they should Google what games are before deciding Youtube videos are games. This Youtube video is an "experience" (not game) about sailing, in VR, done badly, and is completely unentertaining. Especially when you are sitting at your gaming PC with the intention of playing video games. We get this non-game shovelware on Steam whenever film school dropouts are desperate for anyone to give them validation, so they publish their short film on Steam because nobody watches their garbage on Youtube. There was a video section on Steam, but it's deprecated and basically closed, so failed filmmakers seem to just try to abuse the Steam games section instead. Why is this good for gamers? It's not. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software/non-game "art experiences" on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a non-game "art experience"/Youtube video being published in the wrong place. Publishing Youtube videos on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this rejected film school dropout exhibition, no "gameplay", no meaningful game like interaction. As such, this has no merit as a video game for gamers, and so I cannot recommend this non-game as a game to gamers. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at just a dozen or so concurrent users, and now there's basically nobody using it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Десятихвилинна не інтерактивна історія. Дуже красива. Змусила поплакати. VR дійсно унікальне медіа, особливо для таких мультиків. Режесував Джон Карс, якого ви можете знати по його роботах у піксарі. Особливо хочу звернути увагу на короткометражку Paperman, що як і ця гра експериментує з візуальним стилем.
I gotta say, even 5 years later, this experience is one of the best of VR. The voice acting, music, visuals... even if outdated in some regards, they are still so poignant. I think what I crave in a VR experience is real life experiences, and this one hits the spot. It's emotional, scary at times, and leaves you with a smile on your face. I just revisited this on the Quest 3 and loved it every bit as much as I did on older systems. I hope the wonderful creators will keep their passion for VR experiences.
«Google Spotlight Stories: Age of Sail» — короткая VR-история, погружающая в эпоху морских сражений. Захватывающий сюжет, яркая анимация и интерактивность делают её идеальной для краткого, но яркого впечатления. Однако ограниченная продолжительность и простой геймплей могут разочаровать ожидавших полноценной игры. Хороший выбор для любителей VR и исторических сюжетов, но не более того.
норм
Age of sail is a quick VR experience where you get to see a short story. Do not expect amazing graphics just enjoy the experience since its free. It about a sailor and a his recouperation at the end. Recommended!!!
There's a series of free VR games by Google called Google Spotlight Stories. This is one of them and the second one I experienced. Due to how short these experiences are, I don't want to give much away but given its title, I'll go ahead and reveal it involves sailing a boat. Age of Sail is basically an immersive movie. You do not play a part in the story, but you are there within its key moments, like a ghost watching over the characters. There was a moment where I felt goosebumps and a thrilling sense of adventure which isn't easy to find nowadays, especially when you've experienced your fair share of games. While adding the game to Grouvee and looking up information about it, I found out it was created by renowned talent. Ian McShane voices the main character and the director was John Kahrs. If you don't have VR, you can watch the short on Youtube.
Don't let the art style scare you - this is one of the best VR short movies on Steam, even in 2025.
很棒的VR动画片
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.