
Go Slimey Go! is a fast-paced 2D platformer built around momentum, exploration, and satisfying movement. Featuring colorful pixel art, handcrafted levels full of secrets, and a highly energetic soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Become Slimey, a tiny blob with an unstoppable bounce, and make your way through colorful worlds full of platforming challenges, hidden paths, dangerous hazards, and plenty of secrets. Build momentum, master your movement, and discover just how far a slime can bounce.
Simple controls with plenty of room to improve.
Bounce across huge gaps, slide under obstacles, launch yourself through the air, and combine your abilities to reach places that seemed impossible at first.
Whether you're aiming for the finish, every collectible, or a new personal best, there's always another route to find.
Travel through 5 unique worlds, each with 5 handcrafted levels and its own mechanics and surprises. Collect enough treasures to unlock 10 bonus levels filled with even tougher challenges.
Every level rewards exploration. Hidden rooms, optional paths, and secret collectibles are waiting for players willing to look beyond the obvious.
And when you've mastered everything else, there's one final boss waiting for you.
Classic platformer formula: bounce, slide, launch, and combine movement abilities
Explore up to 5 unique worlds with 25 handcrafted levels
Plus 10 bonus levels unlocked by collecting hidden treasures
Discover all hidden rooms, secret paths, and optional challenges
4,240 coins and 108 special challenge coins to collect
Tight platforming designed for both casual players and speedrunners
Beautiful pixel art with expressive animations
10 original insanely energetic music tracks by Toni Leys (Denshattack, Rugrats: Adventures in Gameland, Jay and Silent Bob: Chronic Blunt Punch)
BECOME SLIMEY!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
well made pretty straight forward platformer. The only abilities you have are move and jump but the game manages to stay interesting with the level design. The optional collectables also add a bit more challenge for people who want it while being very forgiving.
Go Slimey Go, resume en unos pocos controles todo lo que tiene un plataformero y lo hace todo realmente muy bien. Un buen diseño hecho videojuego.
Me encanto! el nivel de dificultad sube de manera agradable, tiene estrategia pero tambien es relajante, se disfruta mucho.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America, Italian, Arabic, Czech, Dutch, Greek, Indonesian, Korean, Polish, Portuguese - Portugal +91 more
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Review | Go Slimey Go! [/h1] [h3] Mates, slimes y lo maravilloso de la simpleza [/h3] 📝 [i] [url=https://ordenpixel.com/go-slimey-go-analisis/] Análisis completo en 'La Orden del Pixel' [/url] [/i] [b] Go Slimey Go! [/b] es uno de esos plataformeros que entiende perfectamente de dónde viene pero también qué quiere hacer con eso. Con una propuesta simple y directa, nos pone en la piel de [b] Slimey [/b] , una criatura viscosa que solo quiere reunirse con sus amigos para compartir unos mates, mientras atraviesa un mundo en conflicto que funciona más como telón de fondo que como motor narrativo. El gameplay es el verdadero protagonista. Movimiento preciso, físicas claras y un diseño de niveles que gira en torno al timing y la lectura del entorno. Rebotar, deslizarse y encadenar movimientos se vuelve natural en pocos minutos, gracias a una curva de aprendizaje muy bien medida que introduce desafíos de forma progresiva. Es un juego que te empuja a mejorar sin castigarte, donde cada error se siente más como aprendizaje que como frustración. Visualmente, el pixel art es simple pero muy efectivo. Todo está pensado para la legibilidad: colores bien diferenciados, escenarios claros y elementos fáciles de identificar incluso en momentos de mayor precisión. La estética no solo apela a la nostalgia, también cumple un rol funcional clave en la experiencia. La música, con un estilo chiptune relajado, acompaña perfecto el ritmo del juego y hace que repetir intentos nunca se vuelva pesado. Donde el juego pierde algo de fuerza es en su evolución. Con el correr de los niveles, las mecánicas tienden a estabilizarse y la variedad de enemigos es limitada, lo que puede generar cierta sensación de repetición en el tramo final. Además, la falta de coleccionables o rutas alternativas deja la impresión de que había margen para expandir la propuesta sin perder su esencia. Aun así, [b] Go Slimey Go! [/b] cumple muy bien lo que se propone: un plataformero accesible, preciso y con identidad. No busca reinventar el género, sino pulir sus bases y ofrecer una experiencia amigable que invita a seguir intentando. [h3] [b] 👍 Lo Bueno: [/b] [/h3] ✅ Controles precisos y jugabilidad muy sólida ✅ Curva de aprendizaje bien equilibrada ✅ Pixel art claro, funcional y atractivo ✅ Experiencia accesible y poco frustrante [h3] [b] 👎 Lo Malo: [/b] [/h3] ❌ Poca evolución de mecánicas ❌ Variedad limitada de enemigos ❌ Falta de coleccionables o incentivos de exploración [h3] [b] 👉 Recomendado si te gustó: [/b] [/h3] ❤️ [i] [url=https://store.steampowered.com/app/1577260/Dininho_Adventures_Definitive_Edition/] Dininho Adventures [/url] [/i] ❤️ [i] [url=https://store.steampowered.com/app/1452770/Super_Neat_Cat/] Super Neat Cat [/url] [/i] ❤️ Yoshi’s Island ❤️ Kirby [i] ~ Esta reseña es una síntesis de la nota original ~ [/i]
[h1]OMG朋友们,我发现了一款带给我超级马里奥一般的精致小游戏欸[/h1] 非常非常可爱!我将严肃向你们介绍这个以史莱姆为主角的跳跃游戏,将制作组匠心独具的平台关卡打磨的相当可爱,又非常具有挑战性,根据我对于此类小游戏多年的经验而谈,《Go Slimey Go!》绝对称得上2026年首款创意类值得一品奖项。 诚如简介所言:“帮助我们的小主角黏糊糊——这个滑溜溜的小家伙——在经历惊险的平台挑战后,去拜访朋友们,享受一场应得的下午茶时光!” 游戏以一个复古像素风的画面与关卡闯关模式展现他的设计,以史莱姆“黏糊糊”为主角,通过闯关探索,收集金币到终点与小绿相会为核心玩法,给玩家带来休闲又轻松的娱乐体验。 而游戏关卡共分为5大正式关与(25个小关,应该没有数错)3大隐藏关,通过在正式关的精彩表现,进入到隐藏关享受挑战的乐趣。游戏在正式关中的难度可简单概括为:通过初步简单上手的轻松,进入到享受游戏娱乐的兴趣。特别是你只求通关不求收集金币的时候,4到5分钟速通一二大关的小关卡,完全不是问题([strike]什么?你说你全收集金币也没问题[/strike]),说实话就真的是一份简单的动脑跳跳乐体验~ 甚至游戏还贴心的准备了隐藏通道,几乎是每关都有,像一些比较考验手法的操作,通过遇见不带边框的小凹槽就能很轻松的速通,非常显眼,也很简单倒是。 我说真的,今年以来类银恶魔城游戏,以及一些2D横板动作,完全不知道在干什么)纯粹为了难而难,但是跳跳乐的趣味和关卡的设计都很难追上《Go Slimey Go!》。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Me encantó. Quisiera mas niveles!!! los niveles, la música, los personajes, me gustó todo Ya lo completé al 100 y saqué todos los logros. Lo volvería a jugar
파랑 코인 숨겨놓는거 킹받긴하지만 심심풀이 땅콩으로 충분히 즐길만한 게임 ㅎ 고전 게임 하는 맛이 있어서 추억 돋음 ㅎ
Muy bien 10 felicitado🏅
If you spent your youth playing platformers on the Amiga, and coverdisk demos of platformers, you'll feel right at home with this game. The art style is very similar to the standard amiga 32 colours graphics, but also the gameplay, which is simple and doesn't overstay its welcome, but still very sophisticated and polished. The levels can get annoying sometimes, mostly due to some segments that require repetition, but it never lasts for too long. Which is a sign of well managed difficulty. I finished everything and I don't regret anything [h1](follow my curator page [url=https://store.steampowered.com/curator/33882793/]GenXPlayers[/url] for more retro and indie reviews)[/h1]
Go Slimey Go Maravilloso juego!!! Su gran fluidez y dinamismo me atrapó inmediatamente! No podía parar de jugar atravesando sus escenarios con estética muy colorida y original que resalta los diferentes climas que se atraviesan. Espectacular!!! Amazing game!!! Its great fluidity and dynamism captivated me immediately! I couldn't stop playing, exploring its colorful and original environments that highlight the different climates. Spectacular!!!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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