
Continuing the legacy of the Girls' Frontline world, this all-new adventure casts you as the Commander, challenging you to lead your squad of Tactical Dolls deep into perilous contamination zones and overcome enemies with tactical prowess.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
The end of an era, the dawn of another; the fall of a faction, the rise of another... The torchbearers shall shine upon the brave new world.
After severing ties with G&K, the Commander bid farewell to the past and chose to venture into the contamination zones. During their journey, the Commander encountered more and more individuals and Tactical Dolls. Each with their own unique stories, they became indispensable members of the Commander's team. The Commander, who only sought to complete bounty missions smoothly and earn a stable income, was unexpectedly ambushed during what appeared to be a routine transport mission. Far from the bustling vortex, it became clear that the Commander had been drawn into an even larger maelstrom...
Girls' Frontline 2: Exilium is a 3D strategy RPG for both PC and Mobile. In this game, you will fully experience:
Inscribe your Covenant and unlock exclusive archives, memories, and voice lines for your Dolls. Affinity can be deepened through gift-giving. A Covenant with your Dolls can be formed at a certain Affinity level, which unlocks an exclusive Covenant Projection.
Handguns, machine guns, shotguns—every type of weapon is available with a 360° preview. Freely attach weapon accessories to create a unique appearance for your weapons. Equip your team with the finest weapons to face the toughest enemies.
Featuring high-quality character models with rich interactive features. In the Refitting Room, you can freely interact with the Dolls. In the Dormitory, you can use the dynamic camera to capture their day-to-day moments, and enjoy a unique, cozy experience.
Stages are enriched with dynamic elements, including various cover options, mechanisms, and terrains. Analyze the combat situation and strategically lead your Dolls to victory.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
criminally underrated
You got girls with guns. What more do you want?
i dont know. i just ♥♥♥♥♥♥♥ destroy them (cs2 palyer)
Related
Related
Trends
Price over time, from our own daily price tracking.
Genres
Stats
Languages: English, French, German, Japanese*, Thai, Simplified Chinese*, Traditional Chinese*, Portuguese - Portugal, Spanish - Latin America, Korean**languages with full audio support
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is great. The UI is pretty bad and could use some work. It's xcom simplified with pretty women and fan service. Finally a gacha game that doesn't require unemployed levels of grinding.
I'm gonna be upfront and honest: I'm not too big on tactical RPGs set up like a chessboard. Bearing that in mind, I was hesitant to give GFL2 a try. After putting more hours in, I'm still uncertain if this genre is my cup of tea, but it feels good. In fact, my only criticism is that early stages feel remarkably easy, compounded by the fact that you can place high-leveled support units from other players. Gameplay progressively begins to feel like it is somewhat in the sweet center of casual and challenging. Better yet, it doesn't have terrible meta and balancing issues, nor does it lock essential units and gear behind the gacha pool. Big ups for that. Then comes supplemental content. I'm hot off of Snowbreak: Containment, which always felt like an undercooked mess even at it's best. Everything in GFL2, in comparison, feels so much more focused and polished. I adore the base activities and character interactions. Cooking minigame is at times...confusing. But there are guides on successful combos. Base building and minigames are not deep and complex, but it does feel nice to customize your subordinates living quarters and engage in small talk with them. Speaking of the girls, the game obviously leans into sex appeal here-and-there, and there have been a few times I audibly laughed at the absurdity of some of it (Helen's Soirée scene, HOLY). However, something about how it is all handled feels...elegant? Can't quite put my finger on it, but the personalities of the Commander, Dolls, and and how they all interact with one-another feels very charming, sometimes tongue-in-cheek. I wouldn't feel the need to emphasize this all so much if it weren't for the fact that it's done so well, and doesn't fall into the trap of being a lame harem sim that doubles as a glorified model viewer. Again, I refer to Snowbreak. I have noticed a what I believe are few AI placeholders (I think). It's hard to tell nowadays, the rancid algos have started scraping crude concept art, simple backgrounds and templates for their prompts. If the assets are generated, I hope at some point they get replaced with actual art that somebody diligently made. Needless to say, I'm still not big on TRPGs, and especially not harem sims. That said, Exilium has left a VERY good impression on me and I'll definitely keep coming back to it. If you're looking for a good gacha that isn't shaking you down for all you're worth, full of cringe dialogue and archetypes, or suffers from poor balancing issues, GFL2 is certainly an excellent contender.
its like xcom but with bad biddies. its for me dawg its lit
i love woman
peak game but heavily gooner game, i don't really mind that but if you do then don't get it i guess
really good and nice in terms of fan services, but it relies too heavily on it. but still i love it to play after a long day of activities
i love Leva
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.