
Continuing the legacy of the Girls' Frontline world, this all-new adventure casts you as the Commander, challenging you to lead your squad of Tactical Dolls deep into perilous contamination zones and overcome enemies with tactical prowess.
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About
The end of an era, the dawn of another; the fall of a faction, the rise of another... The torchbearers shall shine upon the brave new world.
After severing ties with G&K, the Commander bid farewell to the past and chose to venture into the contamination zones. During their journey, the Commander encountered more and more individuals and Tactical Dolls. Each with their own unique stories, they became indispensable members of the Commander's team. The Commander, who only sought to complete bounty missions smoothly and earn a stable income, was unexpectedly ambushed during what appeared to be a routine transport mission. Far from the bustling vortex, it became clear that the Commander had been drawn into an even larger maelstrom...
Girls' Frontline 2: Exilium is a 3D strategy RPG for both PC and Mobile. In this game, you will fully experience:
Inscribe your Covenant and unlock exclusive archives, memories, and voice lines for your Dolls. Affinity can be deepened through gift-giving. A Covenant with your Dolls can be formed at a certain Affinity level, which unlocks an exclusive Covenant Projection.
Handguns, machine guns, shotguns—every type of weapon is available with a 360° preview. Freely attach weapon accessories to create a unique appearance for your weapons. Equip your team with the finest weapons to face the toughest enemies.
Featuring high-quality character models with rich interactive features. In the Refitting Room, you can freely interact with the Dolls. In the Dormitory, you can use the dynamic camera to capture their day-to-day moments, and enjoy a unique, cozy experience.
Stages are enriched with dynamic elements, including various cover options, mechanisms, and terrains. Analyze the combat situation and strategically lead your Dolls to victory.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THE GAME HAS BEEN CENSORED. DO NOT PLAY THIS GAME, IT IS CENSORED.
Probably the most generous gatcha I've seen. I've been able to get all but 1 of the characters on offer since I started playing, just by doing dailies and events. The characters models are well done, and there's no measurable power creep. Some kits are better than others, but hey, welcome to gatcha games. The top-down combat is OK, but you can clear pretty much everything on auto mode. There are some end game modes that require a hand on the wheel to get through and can be challenging if that interests you, and the rewards are worthwhile, The skins are pretty good, but most are premium items. There is a skin gatcha that they recently added, that many of the players pitched a fit over, but it's not that egregious. You can actually ignore it if you want, but they do offer a decent number of free pulls for it both through events and weekly dailies. There's also some systems that are geared toward those who like character side stories and similar events, there's plenty of them. The characters are fun to get to know if that's your thing. TL;DR - Cute characters, generous reward systems, fun time sink.
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Languages: English, French, German, Japanese*, Thai, Simplified Chinese*, Traditional Chinese*, Portuguese - Portugal, Spanish - Latin America, Korean**languages with full audio support
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Censored.
It's a good game to kill time. I'm eagerly waiting for the changes they announced for the endgame modes. Pros: - Beautiful characters - Nice graphics - Decent story - Good mechanics - It treats F2P players very well Cons: - No sex update.
They got them legs i can't stop jacking off.
Boring. Censored. Avoid.
[h1] XCOM with anime girls based on weapons? Sign me up! [/h1] Jokes aside, I've been playing this game since its release, and it's actually pretty decent. The character designs are cute and detailed (maybe a bit too much in certain places...). The gameplay is solid, though in the endgame it feels more like a puzzle game than a proper XCOM (maybe it was always like that, right?). The story is interesting, to say the least, and it always maintains a personal touch that I really like. As for the overall gacha, even though it features the same 50/50 model as other popular gachas... the rewards are very generous. I'm not kidding when I say I have almost every unit (I think I'm missing 4) in the game and managed to save over 500 pulls for Loreley and Chayanne. I think that, unlike other games, it's quite generous in that regard. I should mention that the game has made decisions that a lot of the player base didn't agree with, such as the gacha skins. Game modes like Boundary Push/Phase Clash and Gunsmoke are incredibly boring, yet they are part of your weekly content. Even so, the devs have significantly improved the game in other areas since launch. Especially in the Quality of Life department: removing Military Simulation, adding loops to complete dailies automatically, and allowing players to replay event stories they missed. There really are both good and bad points. As for me, this will be my last update, since unfortunately, I suffer from a condition called not being a NEET, and GF2 just doesn't give me the same satisfaction and excitement as before. I'll dump all my remaining pulls on Chayanne, and that will be it. If you enjoy slightly more serious stories with a dose of fan service and gameplay similar (though not identical) to XCOM, it doesn't hurt to give it a try. Keep in mind that unlike other gachas, GF2 is more of a niche title, so finding information about the game can be a bit frustrating.
The story is starting to catch up to Mica's usual standard (very good) but any writing outside of recent story events is mediocre at best and is blatant wish fulfillment at the cost of characterization at its worst. The gameplay has a decent foundation but is hampered by the greedy gacha that locks major mechanical upgrades behind duplicates of characters. Occasionally there are free characters but they are so weak compared to the gacha ones that they seem almost irrelevant. The last straw for me is the rushed schedule monetization- I don't want to pay for a battle pass unless I really like a game, but asking me to pay for three at once because they want to run multiple banners at once? I don't like the game enough to justify buying even once. It feels like I'm seeing an IP and characters that I enjoyed trampled under the feet of the very greed the game portrays in its antagonists. Maybe if the team behind the game wanted a better profit margin they should have focused on making actual content rather than a poorly optimized 3D environment to do nothing in.
The details of their feet are immaculate (Swear to god I DONT like feet)
If you accept the fact that GF2 is a VN at heart, then you'll have a grand time with the rich storytelling and silly characters. If you're coming in expecting constant action, you're going to be sorely disappointed. Characters designs are great and seeing your old favorites from GF1 is always a treat. Also +2 for female and male commander options.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.