
"Fumo" is a 3D MMORPG with the theme of Eastern Immortal Heroes. The game is set in "Fengshen Yanyi" as the story background, showcasing the increasingly fierce struggle between Buddhism, demons, and Taoism in the human world 1500 years after being Fengshen.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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"Fumo" is a 3D MMORPG with the theme of Eastern Immortal Heroes. The game is set in "Fengshen Yanyi" as the story background, showcasing the increasingly fierce struggle between Buddhism, demons, and Taoism in the human world 1500 years after being Fengshen. It showcases the story of once again creating a new world after the escalating disputes between the mortal world, the immortal, demonic, and divine realms in the human world! The combination of beautiful Chinese painting style and ancient epics creates a magnificent and imaginative painting scroll for players.
Genres
Stats
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
I have no clue what's going on but it's a boing stand in one spot button mashing tofu MMO for poor gaymers, but more than likely here to harvest my data for the CCP.
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我退出游戏一查,这游戏没有多少差评。漂漂亮亮的每个界面上都画着“充值就变强”这几个字 我横竖睡不着,仔细想了半夜,才从字缝里看出来,满屏上都写着两个字“骗钱"!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
[quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] [quote][b]Note: Dead multiplayer game[/b] This game contains no meaningful single player content. There's no players, no populated servers. This multiplayer-only game cannot be played as intended.[/quote] This nasty Chinese mobile-app-in-exile is an incredibly lazy World of Warcraft ripoff, a thin skin stapled onto a nasty mobile app cash shop as the developers tried to scam gamers with vile P2W game mechanics. The Chinese knock-off machine is in full swing here, ripping off not just the UI of World of Warcraft but even the ability icons and other game elements. And of course, it's infested with spyware. This is cancer. So, "伏魔" (aka Subduing Demons) is a dead multiplayer game. Why did it fail? It's video game autopsy time! The chief cause of failure is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst multiplayer centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. There's no English translation for the game, but that's okay. The language of bad games is universal. While I couldn't find this on the mobile app stores, everything about it looks and feels like it's a mobile app designed for mobile phones... for PC gaming enthusiasts, it's not going to give you a cutting edge PC gaming experience. That alone is enough to disqualify this from any recommendation. We don't spend thousands building gaming rigs so that we can pretend they're iPhones and play iPhone games and mobile apps. The graphics are lacklustre because this was designed for mobile phones, not gaming PCs. Whenever a product is designed to run tolerably on 5 year old iPhones, it's obviously not going to come close to the minimum quality standards that PC gaming enthusiasts except on their cutting edge gaming rigs. One more, mobile devs have made gaming worse for everyone. PC gamers don't spend thousands on their gaming rigs so they can pretend they're iPhones. That alone is enough to disqualify this for recommendation. Now on to pricing and value for gamers. This game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 9 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. It's important to note that, despite this being such a low quality product, there's a number of positive reviews that all appeared immediately after the game launched, from suspiciously inactive Steam accounts that have reviewed almost no other games apart from this. Take the review score of this game with a grain of salt. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
这游戏真好玩,进F就我一个人 ,太棒了
"Fumo", antik Çin mitolojisi, peri masalları, imalar ve tarih arka planında yer alan, oyuncular için muhteşem ve yaratıcı bir tabloyu tasvir eden 3 boyutlu ölümsüz bir MMORPG'dir. Türkçe dil yok.
好复古的页游,这画面仿佛回到了十年前,游戏人也不多,自动寻路走的也慢,和同类型比起来很慢节奏,最后要吐槽一点就是退游戏怎么还需要等十秒钟
评分:1/5 评测:一个经典的页游风格网游,跟其他的同类游戏几乎没有区别,但是这个游戏不能跑步,而且还没有自动闯关功能,需要手动的一项一项完成任务,毫无游戏体验。做个挂机页游都做不明白,完全没可玩性,不推荐
画面技能抖动没法关慌的一笔 视角不能锁定 晕迷糊
小天龙八部,不花钱,很好玩,摸鱼利器
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.